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Added DccNiTghtMare, based on Arch Linux PKGBUILD.
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5
cal3d/ChangeLog
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5
cal3d/ChangeLog
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2010-10-24 Adrián Chaves Fernández (Gallaecio) <adriyetichaves gmail.com>
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* 0.11.0-1 :
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Imported from Arch Linux's AUR:
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http://aur.archlinux.org/packages.php?ID=10105
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36
cal3d/PKGBUILD
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36
cal3d/PKGBUILD
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#
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# Games Packages for Chakra, part of chakra-project.org
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#
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# Maintainer: Adrián Chaves Fernández (Gallaecio) <adriyetichaves gmail.com>
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pkgname=cal3d
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pkgver=0.11.0
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pkgrel=1
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pkgdesc="A skeletal-based 3D character animation library."
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arch=('i686' 'x86_64')
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url="https://gna.org/projects/cal3d"
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license=('GPL2')
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depends=('gcc-libs')
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makedepends=('patch')
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changelog=ChangeLog
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source=("http://download.gna.org/$pkgname/sources/$pkgname-$pkgver.tar.gz"
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"cal3d-gcc43.diff")
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md5sums=('82ad09c1c28e73bc9596aec47237bfba'
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'f290fb54f844e044ae80165f083cf58f')
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build() {
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cd $srcdir/$pkgname-$pkgver
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patch -p0 < ../cal3d-gcc43.diff
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./configure \
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--prefix=/usr
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make
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}
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package() {
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cd $srcdir/$pkgname-$pkgver
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make DESTDIR=$pkgdir install
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}
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53
cal3d/cal3d-gcc43.diff
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53
cal3d/cal3d-gcc43.diff
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--- src/cal3d/hardwaremodel.cpp
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+++ src/cal3d/hardwaremodel.cpp
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@@ -24,6 +24,7 @@
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#include "cal3d/coreskeleton.h"
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#include "cal3d/skeleton.h"
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+#include <string.h>
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/*****************************************************************************/
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/** Constructs the hardware model instance.
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--- src/cal3d/platform.cpp
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+++ src/cal3d/platform.cpp
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@@ -18,6 +18,8 @@
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#include "cal3d/platform.h"
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+#include <string.h>
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+
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/*****************************************************************************/
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/** Constructs the platform instance.
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*
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--- src/cal3d/renderer.cpp
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+++ src/cal3d/renderer.cpp
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@@ -29,6 +29,8 @@
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#include "cal3d/coresubmesh.h"
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#include "cal3d/physique.h"
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+#include <string.h>
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+
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/*****************************************************************************/
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/** Constructs the renderer instance.
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*
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--- src/cal3d/submesh.cpp
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+++ src/cal3d/submesh.cpp
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@@ -16,6 +16,7 @@
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#include "cal3d/error.h"
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#include "cal3d/coresubmesh.h"
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+#include <string.h>
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CalSubmesh::CalSubmesh(CalCoreSubmesh* coreSubmesh)
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{
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--- src/cal3d_converter.cpp
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+++ src/cal3d_converter.cpp
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@@ -11,6 +11,8 @@
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#include "cal3d/cal3d.h"
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+#include <strings.h>
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+
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#define SKELETON 0
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#define MESH 1
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#define ANIMATION 2
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33
dccnitghtmare/PKGBUILD
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33
dccnitghtmare/PKGBUILD
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#
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# Games Packages for Chakra, part of chakra-project.org
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#
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# Maintainer: Adrián Chaves Fernández (Gallaecio) <adriyetichaves gmail.com>
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pkgname=dccnitghtmare
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pkgver=0.7
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pkgrel=1
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pkgdesc="A sarcastic 3D single player RPG set in a post-apocalyptical world."
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arch=('i686' 'x86_64')
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url="http://dnt.dnteam.org/"
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license=('custom:code:GPL' 'custom:media:GPL, CC:BY-SA or Public Domain' )
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depends=('cal3d' 'mesa' 'libgl' 'libvorbis' 'openal' 'sdl' 'sdl_image' 'sdl_ttf')
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source=("http://downloads.sourceforge.net/$pkgname/$pkgname-$pkgver.tar.bz2")
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md5sums=('fd015add7670b99ef1e0761544e90d40')
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build() {
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cd $srcdir/$pkgname
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./configure \
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--prefix=/usr \
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LDFLAGS=""
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make \
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LDFLAGS=""
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}
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package() {
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cd $srcdir/$pkgname
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mkdir -p $pkgdir/usr/bin
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make prefix=$pkgdir/usr install
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}
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