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60 lines
2.1 KiB
Bash
60 lines
2.1 KiB
Bash
# Apps Packages for Chakra, part of chakra-project.org
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#
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# Maintainer: Adrián Chaves Fernández (Gallaecio) <adriyetichaves gmail.com>
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pkgname='bsnes'
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pkgver=087
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pkgrel=1
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pkgdesc="Super Nintendo Entertainment System (SNES) emulator focused on accuracy."
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arch=('i686' 'x86_64')
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url="http://byuu.org/bsnes/"
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license=('GPL3')
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depends=('libao' 'libgl' 'libxv' 'openal' 'sdl' 'qt>=4.7.0')
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makedepends=('pkg-config' 'mesa' 'libpulse')
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categories=('games')
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source=("http://bsnes.googlecode.com/files/bsnes_v${pkgver}-source.tar.bz2" 'add-usr-share-fallback.patch')
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md5sums=('e2a7b33d47ecdb015e01fdad5835a71d'
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'730ca5572ed2ea5c0a2d0c09a48ba195')
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# Build the accuracy profile (you can also choose 'performance' or 'compatibility')
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__profile='accuracy'
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build() {
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cd "${srcdir}/${pkgname}_v${pkgver}-source/${pkgname}"
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# Makefile hacks:
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# Disable pulseaudio.
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sed -e 's|audio.pulseaudio ||' \
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-e 's|audio.pulseaudiosimple ||' \
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-i 'target-ui/Makefile'
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# Don't copy the cheat file.
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sed -e '/mkdir -p ~\/.config\/$(name)/{d}' \
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-e '/cp data\/cheats.xml/{N;d}' \
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-i 'target-ui/Makefile'
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# Apply patch to make bsnes look in /usr/share/bsnes for filters/shaders.
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patch -p0 < "${srcdir}/add-usr-share-fallback.patch"
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# Fix building with QT 4.8.0.
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moc -i -Iphoenix/qt/ -o phoenix/qt/platform.moc phoenix/qt/platform.moc.hpp
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# Compile bsnes.
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make compiler=gcc platform=x profile=${__profile} phoenix=qt
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# Compile the filters.
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cd "${srcdir}/${pkgname}_v${pkgver}-source/snesfilter"
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make compiler=gcc platform=x
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}
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package() {
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cd "${srcdir}/${pkgname}_v${pkgver}-source/${pkgname}"
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make install profile=${__profile} DESTDIR="${pkgdir}" prefix=/usr
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# Install the filters/shaders
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install --directory "${pkgdir}/usr/share/${pkgname}/filters"
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install -D --mode=644 "${srcdir}/${pkgname}_v${pkgver}-source"/snesfilter/out/*.filter "${pkgdir}/usr/share/${pkgname}/filters"
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install --directory "${pkgdir}/usr/share/${pkgname}/shaders"
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install -D --mode=644 "${srcdir}/${pkgname}_v${pkgver}-source"/snesshader/*.shader "${pkgdir}/usr/share/${pkgname}/shaders"
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}
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