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Fixed a number of typos.
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@ -42,6 +42,9 @@
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<listitem>
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<para>July 4th, 2024</para>
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<itemizedlist>
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<listitem>
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<para>[Zeckmathederg] - Fixed a number of typos.</para>
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</listitem>
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<listitem>
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<para>[Zeckmathederg] - Add important note for NSS.</para>
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</listitem>
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@ -62,7 +62,7 @@
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<para>
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<application>MinGW-w64-GCC</application>-&mingw-w64-gcc-version;
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vs <application>MinGW-w64-GCC </application>-14.1.0: <application>
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vs <application>MinGW-w64-GCC</application>-14.1.0: <application>
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GCC</application>-14.1.0 for an unknown reason cannot be built for
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any arch for the MinGW-w64 target, leading to the inability to
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compile the newest version with <application>MinGW-w64
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@ -4,7 +4,7 @@ DRM_AMDGPU = { value = " *M", comment = "For radeonsi" }
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DRM_AMDGPU_SI="*"
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DRM_AMDGPU_CIK="*"
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DRM_AMD_DC="*"
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DRM_NOUVEAU = { value = " M*", comment = "For nouveau" }
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DRM_NOUVEAU = { value = " *M", comment = "For nouveau" }
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DRM_I915 = { value = " *M", comment = "For i915, crocus, or iris" }
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DRM_VMWGFX = { value = " *M", comment = "For svga" }
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DRM_VGEM = { value = " *M", comment = "For swrast" }
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@ -14,8 +14,8 @@
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<para>
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Gamepads, or more widely known as game controllers, can be used with many
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applications and games. However if you compiled the kernel yourself, the
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kernel drivers for gamepads are not enabled. Go ahead and enable the kernel
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options below and recompile the kernel if necessary.
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kernel drivers for gamepads are likely not enabled. Go ahead and enable
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the kernel options below and recompile the kernel if necessary.
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</para>
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="gamepad-kernel.xml"/>
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@ -220,12 +220,12 @@
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<para>
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You will only need to worry about the refresh rate if it's applicable to
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you. You won't need to worry about making sure the <application>NVIDIA
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</application> driver is used when starting <application>Wayland
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</application>. However, read through the installation instructions
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for compositors as they will likely have information regarding
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<application>NVIDIA</application>. Results can be shotty, sometimes
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the compositor won't be able to start. Be diligent.
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you. You won't need to worry about making sure the <application>NVIDIA
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</application> driver is used when starting
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<application>Wayland</application>. However, read through the
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installation instructions for compositors as they will likely have
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information regarding <application>NVIDIA</application>. Results can be
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shotty, sometimes the compositor won't be able to start. Be diligent.
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</para>
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</sect3>
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@ -36,8 +36,9 @@
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</para>
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<para>
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Selecting <option>CONFIG_DRM_RADEON</option> or
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<option>CONFIG_DRM_AMDGPU</option> as
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Selecting <option>CONFIG_DRM_RADEON</option>,
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<option>CONFIG_DRM_AMDGPU</option>, or
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<option>CONFIG_DRM_NOUVEAU</option> as
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<quote><literal>y</literal></quote> is not recommended. If it is, any
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required firmware must be built as a part of the kernel image or the
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initramfs for the driver to function correctly.
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@ -51,13 +52,6 @@
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may be unneeded for some GPU models.
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</para>
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<para>
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Selecting <option>CONFIG_DRM_NOUVEAU</option> as
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<quote><literal>y</literal></quote> is not recommended. If it is, any
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required firmware must be built as a part of the kernel image or the
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initramfs for the driver to function correctly.
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</para>
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<para>
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For <literal>swrast</literal>, <option>CONFIG_DRM_VGEM</option>
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is not strictly needed but recommended as an optimization.
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@ -34,7 +34,7 @@
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Please check <xref linkend="steamdeps"/> to find what you will need
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before proceeding, although most of <xref linkend="sdchapter"/>
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is a straight shot. There is some choice involved such as choosing
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if you want X11 or Wayland, Pulseaudio or Pipewire, so forth.
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if you want X11 or Wayland, Alsa or Pulseaudio, so forth.
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</para>
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</sect1>
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@ -29,7 +29,7 @@
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</para>
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<para>
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As <application>Wine</application> deals with a foriegn format,
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As <application>Wine</application> deals with a foreign format,
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it is to be expected that it depends on extra toolchains as well as
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other dependencies. Please check <xref linkend="winedeps"/> before
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continuing with this chapter.
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@ -62,7 +62,7 @@
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<xref linkend="gnutls"/>,
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<xref linkend="libunwind"/> (if 64-bit),
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<xref linkend="mingw-w64-gcc"/>, OpenGL (<xref linkend="libglvnd"/> and/or
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<xref linkend="mesa"/>),
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<xref linkend="mesa"/>), and
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<xref linkend="whatnow"/>
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</para>
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