glfs/multimedia/libdriv/sdl.xml
Ken Moffat 5886225d7b update SDL
git-svn-id: svn://svn.linuxfromscratch.org/BLFS/trunk/BOOK@7642 af4574ff-66df-0310-9fd7-8a98e5e911e0
2008-12-03 00:53:06 +00:00

197 lines
6.3 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE sect1 PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN"
"http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd" [
<!ENTITY % general-entities SYSTEM "../../general.ent">
%general-entities;
<!ENTITY sdl-download-http "http://www.libsdl.org/release/SDL-&sdl-version;.tar.gz">
<!ENTITY sdl-download-ftp " ">
<!ENTITY sdl-md5sum "c6660feea2a6834de10bc71b2f8e4d88">
<!ENTITY sdl-size "3.2 MB">
<!ENTITY sdl-buildsize "32 MB (extra 1MB for the tests)">
<!ENTITY sdl-time "0.7 SBU (without the tests)">
]>
<sect1 id="sdl" xreflabel="SDL-&sdl-version;">
<?dbhtml filename="sdl.html"?>
<sect1info>
<othername>$LastChangedBy$</othername>
<date>$Date$</date>
</sect1info>
<title>SDL-&sdl-version;</title>
<indexterm zone="sdl">
<primary sortas="a-SDL">SDL</primary>
</indexterm>
<sect2 role="package">
<title>Introduction to SDL</title>
<para>The Simple DirectMedia Layer (<application>SDL</application>
for short) is a cross-platform library designed to make it easy to write
multimedia software, such as games and emulators.</para>
<bridgehead renderas="sect3">Package Information</bridgehead>
<itemizedlist spacing="compact">
<listitem>
<para>Download (HTTP): <ulink url="&sdl-download-http;"/></para>
</listitem>
<listitem>
<para>Download (FTP): <ulink url="&sdl-download-ftp;"/></para>
</listitem>
<listitem>
<para>Download MD5 sum: &sdl-md5sum;</para>
</listitem>
<listitem>
<para>Download size: &sdl-size;</para>
</listitem>
<listitem>
<para>Estimated disk space required: &sdl-buildsize;</para>
</listitem>
<listitem>
<para>Estimated build time: &sdl-time;</para>
</listitem>
</itemizedlist>
<bridgehead renderas="sect3">SDL Dependencies</bridgehead>
<bridgehead renderas="sect4">Optional</bridgehead>
<para role="optional"><xref linkend="alsa"/>,
<xref linkend="esound"/>,
<xref linkend="arts"/>,
<xref linkend="nas"/>,
<xref linkend="NASM"/>,
<xref linkend="x-window-system"/>,
<xref linkend="aalib"/>,
<ulink url="http://www.directfb.org/">DirectFB</ulink>,
<ulink url="http://www.svgalib.org/">SVGAlib</ulink>,
<xref linkend="pth"/>,
<ulink url="http://picogui.org/">PicoGUI</ulink>, and
<ulink url="http://pulseaudio.org">PulseAudio</ulink></para>
<para condition="html" role="usernotes">User Notes:
<ulink url="&blfs-wiki;/sdl"/></para>
</sect2>
<sect2 role="installation">
<title>Installation of SDL</title>
<xi:include xmlns:xi="http://www.w3.org/2003/XInclude"
href="../../xincludes/X11R6_symlink.xml"/>
<!-- <para>If your <application>X Window System</application> is installed into
any prefix other than <filename class="directory">/usr/X11R6</filename>,
execute the following command, replacing
<replaceable>&lt;PREFIX&gt;</replaceable> with the installation prefix of
the <application>X Window System</application>:</para>
<screen><userinput>sed -i 's:/usr/X11R6:<replaceable>&lt;PREFIX&gt;</replaceable>:' configure</userinput></screen> -->
<para>Install <application>SDL</application> by running the
following commands:</para>
<screen><userinput>./configure --prefix=/usr &amp;&amp;
make</userinput></screen>
<para>Now, as the <systemitem class="username">root</systemitem> user:</para>
<screen role="root"><userinput>make install &amp;&amp;
install -v -m755 -d /usr/share/doc/SDL-&sdl-version;/html &amp;&amp;
install -v -m644 docs/html/*.html /usr/share/doc/SDL-&sdl-version;/html</userinput></screen>
</sect2>
<sect2 role="testing">
<title>Testing SDL</title>
<para>If you wish to, test the installation of
<application>SDL</application> using the included
test programs. It is not required to install any of the resulting binaries
to validate the installation. Issue the following commands to build the
test programs:</para>
<screen><userinput>cd test &amp;&amp;
./configure &amp;&amp;
make</userinput></screen>
<para>You'll need to manually run all the test programs (they are listed in
the <filename>README</filename> file in this directory). Many of them will
need to be manually killed, and you'll need to turn your speakers on with the
volume at a suitable level.</para>
</sect2>
<sect2 role="commands">
<title>Command Explanations</title>
<para><parameter>--disable-static</parameter>: prevent static libraries
being built and installed.</para>
</sect2>
<sect2 role="configuration">
<title>Configuring SDL</title>
<sect3>
<title>Configuration Information</title>
<xi:include xmlns:xi="http://www.w3.org/2003/XInclude"
href="../../xincludes/lib-config.xml"/>
</sect3>
</sect2>
<sect2 role="content">
<title>Contents</title>
<segmentedlist>
<segtitle>Installed Program</segtitle>
<segtitle>Installed Libraries</segtitle>
<segtitle>Installed Directories</segtitle>
<seglistitem>
<seg>sdl-config</seg>
<seg>libSDL*.{so,a}</seg>
<seg>/usr/include/SDL and /usr/share/doc/SDL-&sdl-version;</seg>
</seglistitem>
</segmentedlist>
<variablelist>
<bridgehead renderas="sect3">Short Descriptions</bridgehead>
<?dbfo list-presentation="list"?>
<?dbhtml list-presentation="table"?>
<varlistentry id="sdl-config">
<term><command>sdl-config</command></term>
<listitem>
<para>determines the compile and linker flags that should be used to
compile and link programs that use
<filename class='libraryfile'>libSDL</filename>.</para>
<indexterm zone="sdl sdl-config">
<primary sortas="b-sdl-config">sdl-config</primary>
</indexterm>
</listitem>
</varlistentry>
<varlistentry id="libsdl">
<term><filename class='libraryfile'>libSDL*.{so,a}</filename></term>
<listitem>
<para> libraries provide low level access to audio, keyboard, mouse,
joystick, 3D hardware via OpenGL, and
2D frame buffer across multiple platforms.</para>
<indexterm zone="sdl libsdl">
<primary sortas="c-libsdl">libSDL*.{so,a}</primary>
</indexterm>
</listitem>
</varlistentry>
</variablelist>
</sect2>
</sect1>