3198 lines
101 KiB
Diff
3198 lines
101 KiB
Diff
|
Submitted By: DJ Lucas <dj@linuxfromscratch.org>
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based on previous patches submitted
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by Armin K and Fernando de Oliveira
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Date: 2020-10-16
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Initial Package Version: 19.0.4
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Upstream Status: Not applicable.
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Origin: Self.
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Description: This patch adds two OpenGL demos, glxinfo and
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glxgears and respective man pages.
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diff -Naurp mesa-20.2.1-orig/src/glx/meson.build mesa-20.2.1/src/glx/meson.build
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--- mesa-20.2.1-orig/src/glx/meson.build 2020-10-14 12:19:10.623185200 -0500
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+++ mesa-20.2.1/src/glx/meson.build 2020-10-15 23:06:45.823362439 -0500
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@@ -165,6 +165,8 @@ libgl = shared_library(
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install : true,
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)
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+subdir('xdemos')
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+
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if with_tests
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subdir('tests')
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endif
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diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.c mesa-20.2.1/src/glx/xdemos/glinfo_common.c
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--- mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.c 1969-12-31 18:00:00.000000000 -0600
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+++ mesa-20.2.1/src/glx/xdemos/glinfo_common.c 2020-10-15 23:06:45.826695773 -0500
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@@ -0,0 +1,800 @@
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+/*
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+ * Copyright (C) 1999-2014 Brian Paul All Rights Reserved.
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a
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+ * copy of this software and associated documentation files (the "Software"),
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+ * to deal in the Software without restriction, including without limitation
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+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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+ * and/or sell copies of the Software, and to permit persons to whom the
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+ * Software is furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included
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+ * in all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ */
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+
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+#include <assert.h>
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+#include <ctype.h>
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+#include <stdio.h>
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+#include <stdlib.h>
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+#include <string.h>
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+#include "glinfo_common.h"
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+
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+#ifdef _WIN32
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+#define snprintf _snprintf
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+#endif
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+
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+
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+/**
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+ * Return the GL enum name for a numeric value.
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+ * We really only care about the compressed texture formats for now.
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+ */
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+static const char *
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+enum_name(GLenum val)
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+{
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+ static const struct {
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+ const char *name;
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+ GLenum val;
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+ } enums [] = {
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+ { "GL_COMPRESSED_ALPHA", 0x84E9 },
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+ { "GL_COMPRESSED_LUMINANCE", 0x84EA },
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+ { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB },
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+ { "GL_COMPRESSED_INTENSITY", 0x84EC },
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+ { "GL_COMPRESSED_RGB", 0x84ED },
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+ { "GL_COMPRESSED_RGBA", 0x84EE },
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+ { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 },
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+ { "GL_COMPRESSED_RGB", 0x84ED },
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+ { "GL_COMPRESSED_RGBA", 0x84EE },
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+ { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 },
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+ { "GL_COMPRESSED_ALPHA", 0x84E9 },
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+ { "GL_COMPRESSED_LUMINANCE", 0x84EA },
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+ { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB },
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+ { "GL_COMPRESSED_INTENSITY", 0x84EC },
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+ { "GL_COMPRESSED_SRGB", 0x8C48 },
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+ { "GL_COMPRESSED_SRGB_ALPHA", 0x8C49 },
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+ { "GL_COMPRESSED_SLUMINANCE", 0x8C4A },
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+ { "GL_COMPRESSED_SLUMINANCE_ALPHA", 0x8C4B },
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+ { "GL_COMPRESSED_RED", 0x8225 },
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+ { "GL_COMPRESSED_RG", 0x8226 },
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+ { "GL_COMPRESSED_RED_RGTC1", 0x8DBB },
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+ { "GL_COMPRESSED_SIGNED_RED_RGTC1", 0x8DBC },
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+ { "GL_COMPRESSED_RG_RGTC2", 0x8DBD },
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+ { "GL_COMPRESSED_SIGNED_RG_RGTC2", 0x8DBE },
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+ { "GL_COMPRESSED_RGB8_ETC2", 0x9274 },
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+ { "GL_COMPRESSED_SRGB8_ETC2", 0x9275 },
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+ { "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", 0x9276 },
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+ { "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", 0x9277 },
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+ { "GL_COMPRESSED_RGBA8_ETC2_EAC", 0x9278 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", 0x9279 },
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+ { "GL_COMPRESSED_R11_EAC", 0x9270 },
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+ { "GL_COMPRESSED_SIGNED_R11_EAC", 0x9271 },
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+ { "GL_COMPRESSED_RG11_EAC", 0x9272 },
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+ { "GL_COMPRESSED_SIGNED_RG11_EAC", 0x9273 },
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+ { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 },
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+ { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA },
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+ { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB },
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+ { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC },
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+ { "GL_COMPRESSED_RGB_ARB", 0x84ED },
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+ { "GL_COMPRESSED_RGBA_ARB", 0x84EE },
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+ { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 },
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+ { "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB", 0x8E8C },
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+ { "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB", 0x8E8D },
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+ { "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB", 0x8E8E },
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+ { "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB", 0x8E8F },
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+ { "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", 0x93B0 },
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+ { "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", 0x93B1 },
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+ { "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", 0x93B2 },
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+ { "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", 0x93B3 },
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+ { "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", 0x93B4 },
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+ { "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", 0x93B5 },
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+ { "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", 0x93B6 },
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+ { "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", 0x93B7 },
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+ { "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", 0x93B8 },
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+ { "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", 0x93B9 },
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+ { "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", 0x93BA },
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+ { "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", 0x93BB },
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+ { "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", 0x93BC },
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+ { "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", 0x93BD },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", 0x93D0 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", 0x93D1 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", 0x93D2 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", 0x93D3 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", 0x93D4 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", 0x93D5 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", 0x93D6 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", 0x93D7 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", 0x93D8 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", 0x93D9 },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", 0x93DA },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", 0x93DB },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 0x93DC },
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+ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", 0x93DD },
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+ { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 },
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+ { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 },
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+ { "GL_COMPRESSED_LUMINANCE_LATC1_EXT", 0x8C70 },
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+ { "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", 0x8C71 },
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+ { "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", 0x8C72 },
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+ { "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", 0x8C73 },
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+ { "GL_COMPRESSED_RED_RGTC1_EXT", 0x8DBB },
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+ { "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", 0x8DBC },
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+ { "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", 0x8DBD },
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+ { "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", 0x8DBE },
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+ { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
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+ { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
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+ { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
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+ { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
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+ { "GL_COMPRESSED_SRGB_EXT", 0x8C48 },
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+ { "GL_COMPRESSED_SRGB_ALPHA_EXT", 0x8C49 },
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+ { "GL_COMPRESSED_SLUMINANCE_EXT", 0x8C4A },
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+ { "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", 0x8C4B },
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+ { "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", 0x8C4C },
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+ { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", 0x8C4D },
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+ { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", 0x8C4E },
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+ { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", 0x8C4F },
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+ { "GL_PALETTE4_RGB8_OES", 0x8B90 },
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+ { "GL_PALETTE4_RGBA8_OES", 0x8B91 },
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||
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+ { "GL_PALETTE4_R5_G6_B5_OES", 0x8B92 },
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||
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+ { "GL_PALETTE4_RGBA4_OES", 0x8B93 },
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+ { "GL_PALETTE4_RGB5_A1_OES", 0x8B94 },
|
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+ { "GL_PALETTE8_RGB8_OES", 0x8B95 },
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+ { "GL_PALETTE8_RGBA8_OES", 0x8B96 },
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+ { "GL_PALETTE8_R5_G6_B5_OES", 0x8B97 },
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+ { "GL_PALETTE8_RGBA4_OES", 0x8B98 },
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+ { "GL_PALETTE8_RGB5_A1_OES", 0x8B99 }
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||
|
+ };
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|
+ const int n = sizeof(enums) / sizeof(enums[0]);
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|
+ static char buffer[100];
|
||
|
+ int i;
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||
|
+ for (i = 0; i < n; i++) {
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||
|
+ if (enums[i].val == val) {
|
||
|
+ return enums[i].name;
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||
|
+ }
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||
|
+ }
|
||
|
+ /* enum val not found, just print hexadecimal value into static buffer */
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||
|
+ snprintf(buffer, sizeof(buffer), "0x%x", val);
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|
+ return buffer;
|
||
|
+}
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||
|
+
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||
|
+
|
||
|
+/*
|
||
|
+ * qsort callback for string comparison.
|
||
|
+ */
|
||
|
+static int
|
||
|
+compare_string_ptr(const void *p1, const void *p2)
|
||
|
+{
|
||
|
+ return strcmp(* (char * const *) p1, * (char * const *) p2);
|
||
|
+}
|
||
|
+
|
||
|
+/*
|
||
|
+ * Print a list of extensions, with word-wrapping.
|
||
|
+ */
|
||
|
+void
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||
|
+print_extension_list(const char *ext, GLboolean singleLine)
|
||
|
+{
|
||
|
+ char **extensions;
|
||
|
+ int num_extensions;
|
||
|
+ const char *indentString = " ";
|
||
|
+ const int indent = 4;
|
||
|
+ const int max = 79;
|
||
|
+ int width, i, j, k;
|
||
|
+
|
||
|
+ if (!ext || !ext[0])
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||
|
+ return;
|
||
|
+
|
||
|
+ /* count the number of extensions, ignoring successive spaces */
|
||
|
+ num_extensions = 0;
|
||
|
+ j = 1;
|
||
|
+ do {
|
||
|
+ if ((ext[j] == ' ' || ext[j] == 0) && ext[j - 1] != ' ') {
|
||
|
+ ++num_extensions;
|
||
|
+ }
|
||
|
+ } while(ext[j++]);
|
||
|
+
|
||
|
+ /* copy individual extensions to an array */
|
||
|
+ extensions = malloc(num_extensions * sizeof *extensions);
|
||
|
+ if (!extensions) {
|
||
|
+ fprintf(stderr, "Error: malloc() failed\n");
|
||
|
+ exit(1);
|
||
|
+ }
|
||
|
+ i = j = k = 0;
|
||
|
+ while (1) {
|
||
|
+ if (ext[j] == ' ' || ext[j] == 0) {
|
||
|
+ /* found end of an extension name */
|
||
|
+ const int len = j - i;
|
||
|
+
|
||
|
+ if (len) {
|
||
|
+ assert(k < num_extensions);
|
||
|
+
|
||
|
+ extensions[k] = malloc(len + 1);
|
||
|
+ if (!extensions[k]) {
|
||
|
+ fprintf(stderr, "Error: malloc() failed\n");
|
||
|
+ exit(1);
|
||
|
+ }
|
||
|
+
|
||
|
+ memcpy(extensions[k], ext + i, len);
|
||
|
+ extensions[k][len] = 0;
|
||
|
+
|
||
|
+ ++k;
|
||
|
+ };
|
||
|
+
|
||
|
+ i += len + 1;
|
||
|
+
|
||
|
+ if (ext[j] == 0) {
|
||
|
+ break;
|
||
|
+ }
|
||
|
+ }
|
||
|
+ j++;
|
||
|
+ }
|
||
|
+ assert(k == num_extensions);
|
||
|
+
|
||
|
+ /* sort extensions alphabetically */
|
||
|
+ qsort(extensions, num_extensions, sizeof extensions[0], compare_string_ptr);
|
||
|
+
|
||
|
+ /* print the extensions */
|
||
|
+ width = indent;
|
||
|
+ printf("%s", indentString);
|
||
|
+ for (k = 0; k < num_extensions; ++k) {
|
||
|
+ const int len = strlen(extensions[k]);
|
||
|
+ if ((!singleLine) && (width + len > max)) {
|
||
|
+ /* start a new line */
|
||
|
+ printf("\n");
|
||
|
+ width = indent;
|
||
|
+ printf("%s", indentString);
|
||
|
+ }
|
||
|
+ /* print the extension name */
|
||
|
+ printf("%s", extensions[k]);
|
||
|
+
|
||
|
+ /* either we're all done, or we'll continue with next extension */
|
||
|
+ width += len + 1;
|
||
|
+
|
||
|
+ if (singleLine) {
|
||
|
+ printf("\n");
|
||
|
+ width = indent;
|
||
|
+ printf("%s", indentString);
|
||
|
+ }
|
||
|
+ else if (k < (num_extensions -1)) {
|
||
|
+ printf(", ");
|
||
|
+ width += 2;
|
||
|
+ }
|
||
|
+ }
|
||
|
+ printf("\n");
|
||
|
+
|
||
|
+ for (k = 0; k < num_extensions; ++k) {
|
||
|
+ free(extensions[k]);
|
||
|
+ }
|
||
|
+ free(extensions);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Get list of OpenGL extensions using core profile's glGetStringi().
|
||
|
+ */
|
||
|
+char *
|
||
|
+build_core_profile_extension_list(const struct ext_functions *extfuncs)
|
||
|
+{
|
||
|
+ GLint i, n, totalLen;
|
||
|
+ char *buffer;
|
||
|
+
|
||
|
+ glGetIntegerv(GL_NUM_EXTENSIONS, &n);
|
||
|
+
|
||
|
+ /* compute totalLen */
|
||
|
+ totalLen = 0;
|
||
|
+ for (i = 0; i < n; i++) {
|
||
|
+ const char *ext = (const char *) extfuncs->GetStringi(GL_EXTENSIONS, i);
|
||
|
+ if (ext)
|
||
|
+ totalLen += strlen(ext) + 1; /* plus a space */
|
||
|
+ }
|
||
|
+
|
||
|
+ if (!totalLen)
|
||
|
+ return NULL;
|
||
|
+
|
||
|
+ buffer = malloc(totalLen + 1);
|
||
|
+ if (buffer) {
|
||
|
+ int pos = 0;
|
||
|
+ for (i = 0; i < n; i++) {
|
||
|
+ const char *ext = (const char *) extfuncs->GetStringi(GL_EXTENSIONS, i);
|
||
|
+ strcpy(buffer + pos, ext);
|
||
|
+ pos += strlen(ext);
|
||
|
+ buffer[pos++] = ' ';
|
||
|
+ }
|
||
|
+ buffer[pos] = '\0';
|
||
|
+ }
|
||
|
+ return buffer;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/** Is extension 'ext' supported? */
|
||
|
+GLboolean
|
||
|
+extension_supported(const char *ext, const char *extensionsList)
|
||
|
+{
|
||
|
+ while (1) {
|
||
|
+ const char *p = strstr(extensionsList, ext);
|
||
|
+ if (p) {
|
||
|
+ /* check that next char is a space or end of string */
|
||
|
+ int extLen = strlen(ext);
|
||
|
+ if (p[extLen] == 0 || p[extLen] == ' ') {
|
||
|
+ return 1;
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ /* We found a superset string, keep looking */
|
||
|
+ extensionsList += extLen;
|
||
|
+ }
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ break;
|
||
|
+ }
|
||
|
+ }
|
||
|
+ return 0;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Is verNum >= verString?
|
||
|
+ * \param verString such as "2.1", "3.0", etc.
|
||
|
+ * \param verNum such as 20, 21, 30, 31, 32, etc.
|
||
|
+ */
|
||
|
+static GLboolean
|
||
|
+version_supported(const char *verString, int verNum)
|
||
|
+{
|
||
|
+ int v;
|
||
|
+
|
||
|
+ if (!verString ||
|
||
|
+ !isdigit(verString[0]) ||
|
||
|
+ verString[1] != '.' ||
|
||
|
+ !isdigit(verString[2])) {
|
||
|
+ return GL_FALSE;
|
||
|
+ }
|
||
|
+
|
||
|
+ v = (verString[0] - '0') * 10 + (verString[2] - '0');
|
||
|
+
|
||
|
+ return verNum >= v;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+struct token_name
|
||
|
+{
|
||
|
+ GLenum token;
|
||
|
+ const char *name;
|
||
|
+};
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_shader_limit_list(const struct token_name *lim)
|
||
|
+{
|
||
|
+ GLint max[1];
|
||
|
+ unsigned i;
|
||
|
+
|
||
|
+ for (i = 0; lim[i].token; i++) {
|
||
|
+ glGetIntegerv(lim[i].token, max);
|
||
|
+ if (glGetError() == GL_NO_ERROR) {
|
||
|
+ printf(" %s = %d\n", lim[i].name, max[0]);
|
||
|
+ }
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Print interesting limits for vertex/fragment shaders.
|
||
|
+ */
|
||
|
+static void
|
||
|
+print_shader_limits(GLenum target)
|
||
|
+{
|
||
|
+ static const struct token_name vertex_limits[] = {
|
||
|
+ { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
|
||
|
+ { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
|
||
|
+ { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
|
||
|
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
|
||
|
+ { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
|
||
|
+ { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
|
||
|
+ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
|
||
|
+ { GL_MAX_VERTEX_OUTPUT_COMPONENTS , "GL_MAX_VERTEX_OUTPUT_COMPONENTS " },
|
||
|
+ { (GLenum) 0, NULL }
|
||
|
+ };
|
||
|
+ static const struct token_name fragment_limits[] = {
|
||
|
+ { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
|
||
|
+ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
|
||
|
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
|
||
|
+ { GL_MAX_FRAGMENT_INPUT_COMPONENTS , "GL_MAX_FRAGMENT_INPUT_COMPONENTS " },
|
||
|
+ { (GLenum) 0, NULL }
|
||
|
+ };
|
||
|
+ static const struct token_name geometry_limits[] = {
|
||
|
+ { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" },
|
||
|
+ { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" },
|
||
|
+ { GL_MAX_GEOMETRY_OUTPUT_VERTICES , "GL_MAX_GEOMETRY_OUTPUT_VERTICES " },
|
||
|
+ { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" },
|
||
|
+ { GL_MAX_GEOMETRY_INPUT_COMPONENTS , "GL_MAX_GEOMETRY_INPUT_COMPONENTS " },
|
||
|
+ { GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" },
|
||
|
+ { (GLenum) 0, NULL }
|
||
|
+ };
|
||
|
+
|
||
|
+ switch (target) {
|
||
|
+ case GL_VERTEX_SHADER:
|
||
|
+ printf(" GL_VERTEX_SHADER_ARB:\n");
|
||
|
+ print_shader_limit_list(vertex_limits);
|
||
|
+ break;
|
||
|
+
|
||
|
+ case GL_FRAGMENT_SHADER:
|
||
|
+ printf(" GL_FRAGMENT_SHADER_ARB:\n");
|
||
|
+ print_shader_limit_list(fragment_limits);
|
||
|
+ break;
|
||
|
+
|
||
|
+ case GL_GEOMETRY_SHADER:
|
||
|
+ printf(" GL_GEOMETRY_SHADER:\n");
|
||
|
+ print_shader_limit_list(geometry_limits);
|
||
|
+ break;
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Print interesting limits for vertex/fragment programs.
|
||
|
+ */
|
||
|
+static void
|
||
|
+print_program_limits(GLenum target,
|
||
|
+ const struct ext_functions *extfuncs)
|
||
|
+{
|
||
|
+#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
|
||
|
+ struct token_name {
|
||
|
+ GLenum token;
|
||
|
+ const char *name;
|
||
|
+ };
|
||
|
+ static const struct token_name common_limits[] = {
|
||
|
+ { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
|
||
|
+ { (GLenum) 0, NULL }
|
||
|
+ };
|
||
|
+ static const struct token_name fragment_limits[] = {
|
||
|
+ { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
|
||
|
+ { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
|
||
|
+ { (GLenum) 0, NULL }
|
||
|
+ };
|
||
|
+
|
||
|
+ GLint max[1];
|
||
|
+ int i;
|
||
|
+
|
||
|
+ if (target == GL_VERTEX_PROGRAM_ARB) {
|
||
|
+ printf(" GL_VERTEX_PROGRAM_ARB:\n");
|
||
|
+ }
|
||
|
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
|
||
|
+ printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ return; /* something's wrong */
|
||
|
+ }
|
||
|
+
|
||
|
+ for (i = 0; common_limits[i].token; i++) {
|
||
|
+ extfuncs->GetProgramivARB(target, common_limits[i].token, max);
|
||
|
+ if (glGetError() == GL_NO_ERROR) {
|
||
|
+ printf(" %s = %d\n", common_limits[i].name, max[0]);
|
||
|
+ }
|
||
|
+ }
|
||
|
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
|
||
|
+ for (i = 0; fragment_limits[i].token; i++) {
|
||
|
+ extfuncs->GetProgramivARB(target, fragment_limits[i].token, max);
|
||
|
+ if (glGetError() == GL_NO_ERROR) {
|
||
|
+ printf(" %s = %d\n", fragment_limits[i].name, max[0]);
|
||
|
+ }
|
||
|
+ }
|
||
|
+ }
|
||
|
+#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Print interesting OpenGL implementation limits.
|
||
|
+ * \param version 20, 21, 30, 31, 32, etc.
|
||
|
+ */
|
||
|
+void
|
||
|
+print_limits(const char *extensions, const char *oglstring, int version,
|
||
|
+ const struct ext_functions *extfuncs)
|
||
|
+{
|
||
|
+ struct token_name {
|
||
|
+ GLuint count;
|
||
|
+ GLenum token;
|
||
|
+ const char *name;
|
||
|
+ const char *extension; /* NULL or GL extension name or version string */
|
||
|
+ };
|
||
|
+ static const struct token_name limits[] = {
|
||
|
+ { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH", NULL },
|
||
|
+ { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", NULL },
|
||
|
+ { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES", NULL },
|
||
|
+ { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", "GL_ARB_imaging" },
|
||
|
+ { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES", NULL },
|
||
|
+ { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES", NULL },
|
||
|
+ { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER", NULL },
|
||
|
+ { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS", NULL },
|
||
|
+ { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING", NULL },
|
||
|
+ { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH", NULL },
|
||
|
+ { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH", NULL },
|
||
|
+ { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE", NULL },
|
||
|
+ { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH", NULL },
|
||
|
+ { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH", NULL },
|
||
|
+ { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE", NULL },
|
||
|
+ { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE", NULL },
|
||
|
+#if defined(GL_EXT_texture_array)
|
||
|
+ { 1, GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, "GL_MAX_ARRAY_TEXTURE_LAYERS", "GL_EXT_texture_array" },
|
||
|
+#endif
|
||
|
+ { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS", NULL },
|
||
|
+ { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE", NULL },
|
||
|
+ { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE", NULL },
|
||
|
+ { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE", NULL },
|
||
|
+ { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE", NULL },
|
||
|
+#if defined(GL_ARB_texture_cube_map)
|
||
|
+ { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", "GL_ARB_texture_cube_map" },
|
||
|
+#endif
|
||
|
+#if defined(GL_NV_texture_rectangle)
|
||
|
+ { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", "GL_NV_texture_rectangle" },
|
||
|
+#endif
|
||
|
+#if defined(GL_ARB_multitexture)
|
||
|
+ { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB", "GL_ARB_multitexture" },
|
||
|
+#endif
|
||
|
+#if defined(GL_EXT_texture_lod_bias)
|
||
|
+ { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT", "GL_EXT_texture_lod_bias" },
|
||
|
+#endif
|
||
|
+#if defined(GL_EXT_texture_filter_anisotropic)
|
||
|
+ { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", "GL_EXT_texture_filter_anisotropic" },
|
||
|
+#endif
|
||
|
+#if defined(GL_ARB_draw_buffers)
|
||
|
+ { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB", "GL_ARB_draw_buffers" },
|
||
|
+#endif
|
||
|
+#if defined(GL_ARB_blend_func_extended)
|
||
|
+ { 1, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", "GL_ARB_blend_func_extended" },
|
||
|
+#endif
|
||
|
+#if defined (GL_ARB_framebuffer_object)
|
||
|
+ { 1, GL_MAX_RENDERBUFFER_SIZE, "GL_MAX_RENDERBUFFER_SIZE", "GL_ARB_framebuffer_object" },
|
||
|
+ { 1, GL_MAX_COLOR_ATTACHMENTS, "GL_MAX_COLOR_ATTACHMENTS", "GL_ARB_framebuffer_object" },
|
||
|
+ { 1, GL_MAX_SAMPLES, "GL_MAX_SAMPLES", "GL_ARB_framebuffer_object" },
|
||
|
+#endif
|
||
|
+#if defined (GL_EXT_transform_feedback)
|
||
|
+ { 1, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", "GL_EXT_transform_feedback" },
|
||
|
+ { 1, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "GL_EXT_transform_feedback" },
|
||
|
+ { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "GL_EXT_transform_feedback", },
|
||
|
+ { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "GL_EXT_transform_feedback" },
|
||
|
+#endif
|
||
|
+#if defined (GL_ARB_texture_buffer_object)
|
||
|
+ { 1, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_texture_buffer_object" },
|
||
|
+ { 1, GL_MAX_TEXTURE_BUFFER_SIZE, "GL_MAX_TEXTURE_BUFFER_SIZE", "GL_ARB_texture_buffer_object" },
|
||
|
+#endif
|
||
|
+#if defined (GL_ARB_texture_multisample)
|
||
|
+ { 1, GL_MAX_COLOR_TEXTURE_SAMPLES, "GL_MAX_COLOR_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" },
|
||
|
+ { 1, GL_MAX_DEPTH_TEXTURE_SAMPLES, "GL_MAX_DEPTH_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" },
|
||
|
+ { 1, GL_MAX_INTEGER_SAMPLES, "GL_MAX_INTEGER_SAMPLES", "GL_ARB_texture_multisample" },
|
||
|
+#endif
|
||
|
+#if defined (GL_ARB_uniform_buffer_object)
|
||
|
+ { 1, GL_MAX_VERTEX_UNIFORM_BLOCKS, "GL_MAX_VERTEX_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS" , "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_COMBINED_UNIFORM_BLOCKS, "GL_MAX_COMBINED_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_UNIFORM_BUFFER_BINDINGS, "GL_MAX_UNIFORM_BUFFER_BINDINGS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_UNIFORM_BLOCK_SIZE, "GL_MAX_UNIFORM_BLOCK_SIZE", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" },
|
||
|
+ { 1, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_uniform_buffer_object" },
|
||
|
+#endif
|
||
|
+#if defined (GL_ARB_vertex_attrib_binding)
|
||
|
+ { 1, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "GL_ARB_vertex_attrib_binding" },
|
||
|
+ { 1, GL_MAX_VERTEX_ATTRIB_BINDINGS, "GL_MAX_VERTEX_ATTRIB_BINDINGS", "GL_ARB_vertex_attrib_binding" },
|
||
|
+#endif
|
||
|
+#if defined(GL_VERSION_4_4)
|
||
|
+ { 1, GL_MAX_VERTEX_ATTRIB_STRIDE, "GL_MAX_VERTEX_ATTRIB_STRIDE", "4.4" },
|
||
|
+#endif
|
||
|
+ { 0, (GLenum) 0, NULL, NULL }
|
||
|
+ };
|
||
|
+ GLint i, max[2];
|
||
|
+
|
||
|
+ printf("%s limits:\n", oglstring);
|
||
|
+ for (i = 0; limits[i].count; i++) {
|
||
|
+ if (!limits[i].extension ||
|
||
|
+ version_supported(limits[i].extension, version) ||
|
||
|
+ extension_supported(limits[i].extension, extensions)) {
|
||
|
+ glGetIntegerv(limits[i].token, max);
|
||
|
+ if (glGetError() == GL_NO_ERROR) {
|
||
|
+ if (limits[i].count == 1)
|
||
|
+ printf(" %s = %d\n", limits[i].name, max[0]);
|
||
|
+ else /* XXX fix if we ever query something with more than 2 values */
|
||
|
+ printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
|
||
|
+ }
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ /* these don't fit into the above mechanism, unfortunately */
|
||
|
+ if (extension_supported("GL_ARB_imaging", extensions)) {
|
||
|
+ extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D,
|
||
|
+ GL_MAX_CONVOLUTION_WIDTH, max);
|
||
|
+ extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D,
|
||
|
+ GL_MAX_CONVOLUTION_HEIGHT, max+1);
|
||
|
+ printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
|
||
|
+ }
|
||
|
+
|
||
|
+ if (extension_supported("GL_ARB_texture_compression", extensions)) {
|
||
|
+ GLint i, n;
|
||
|
+ GLint *formats;
|
||
|
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &n);
|
||
|
+ printf(" GL_NUM_COMPRESSED_TEXTURE_FORMATS = %d\n", n);
|
||
|
+ formats = (GLint *) malloc(n * sizeof(GLint));
|
||
|
+ glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
|
||
|
+ for (i = 0; i < n; i++) {
|
||
|
+ printf(" %s\n", enum_name(formats[i]));
|
||
|
+ }
|
||
|
+ free(formats);
|
||
|
+ }
|
||
|
+#if defined(GL_ARB_vertex_program)
|
||
|
+ if (extension_supported("GL_ARB_vertex_program", extensions)) {
|
||
|
+ print_program_limits(GL_VERTEX_PROGRAM_ARB, extfuncs);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+#if defined(GL_ARB_fragment_program)
|
||
|
+ if (extension_supported("GL_ARB_fragment_program", extensions)) {
|
||
|
+ print_program_limits(GL_FRAGMENT_PROGRAM_ARB, extfuncs);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ if (extension_supported("GL_ARB_vertex_shader", extensions)) {
|
||
|
+ print_shader_limits(GL_VERTEX_SHADER_ARB);
|
||
|
+ }
|
||
|
+ if (extension_supported("GL_ARB_fragment_shader", extensions)) {
|
||
|
+ print_shader_limits(GL_FRAGMENT_SHADER_ARB);
|
||
|
+ }
|
||
|
+ if (version >= 32) {
|
||
|
+ print_shader_limits(GL_GEOMETRY_SHADER);
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Return string representation for bits in a bitmask.
|
||
|
+ */
|
||
|
+const char *
|
||
|
+bitmask_to_string(const struct bit_info bits[], int numBits, int mask)
|
||
|
+{
|
||
|
+ static char buffer[256], *p;
|
||
|
+ int i;
|
||
|
+
|
||
|
+ strcpy(buffer, "(none)");
|
||
|
+ p = buffer;
|
||
|
+ for (i = 0; i < numBits; i++) {
|
||
|
+ if (mask & bits[i].bit) {
|
||
|
+ if (p > buffer)
|
||
|
+ *p++ = ',';
|
||
|
+ strcpy(p, bits[i].name);
|
||
|
+ p += strlen(bits[i].name);
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ return buffer;
|
||
|
+}
|
||
|
+
|
||
|
+/**
|
||
|
+ * Return string representation for the bitmask returned by
|
||
|
+ * GL_CONTEXT_PROFILE_MASK (OpenGL 3.2 or later).
|
||
|
+ */
|
||
|
+const char *
|
||
|
+profile_mask_string(int mask)
|
||
|
+{
|
||
|
+ const static struct bit_info bits[] = {
|
||
|
+#ifdef GL_CONTEXT_CORE_PROFILE_BIT
|
||
|
+ { GL_CONTEXT_CORE_PROFILE_BIT, "core profile"},
|
||
|
+#endif
|
||
|
+#ifdef GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
|
||
|
+ { GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, "compatibility profile" }
|
||
|
+#endif
|
||
|
+ };
|
||
|
+
|
||
|
+ return bitmask_to_string(bits, ELEMENTS(bits), mask);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Return string representation for the bitmask returned by
|
||
|
+ * GL_CONTEXT_FLAGS (OpenGL 3.0 or later).
|
||
|
+ */
|
||
|
+const char *
|
||
|
+context_flags_string(int mask)
|
||
|
+{
|
||
|
+ const static struct bit_info bits[] = {
|
||
|
+#ifdef GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
|
||
|
+ { GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, "forward-compatible" },
|
||
|
+#endif
|
||
|
+#ifdef GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
|
||
|
+ { GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, "robust-access" },
|
||
|
+#endif
|
||
|
+ };
|
||
|
+
|
||
|
+ return bitmask_to_string(bits, ELEMENTS(bits), mask);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+usage(void)
|
||
|
+{
|
||
|
+#ifdef _WIN32
|
||
|
+ printf("Usage: wglinfo [-v] [-t] [-h] [-b] [-l] [-s]\n");
|
||
|
+#else
|
||
|
+ printf("Usage: glxinfo [-v] [-t] [-h] [-b] [-l] [-s] [-i] [-display <dname>]\n");
|
||
|
+ printf("\t-display <dname>: Print GLX visuals on specified server.\n");
|
||
|
+ printf("\t-i: Force an indirect rendering context.\n");
|
||
|
+#endif
|
||
|
+ printf("\t-B: brief output, print only the basics.\n");
|
||
|
+ printf("\t-v: Print visuals info in verbose form.\n");
|
||
|
+ printf("\t-t: Print verbose table.\n");
|
||
|
+ printf("\t-h: This information.\n");
|
||
|
+ printf("\t-b: Find the 'best' visual and print its number.\n");
|
||
|
+ printf("\t-l: Print interesting OpenGL limits.\n");
|
||
|
+ printf("\t-s: Print a single extension per line.\n");
|
||
|
+}
|
||
|
+
|
||
|
+void
|
||
|
+parse_args(int argc, char *argv[], struct options *options)
|
||
|
+{
|
||
|
+ int i;
|
||
|
+
|
||
|
+ options->mode = Normal;
|
||
|
+ options->findBest = GL_FALSE;
|
||
|
+ options->limits = GL_FALSE;
|
||
|
+ options->singleLine = GL_FALSE;
|
||
|
+ options->displayName = NULL;
|
||
|
+ options->allowDirect = GL_TRUE;
|
||
|
+
|
||
|
+ for (i = 1; i < argc; i++) {
|
||
|
+#ifndef _WIN32
|
||
|
+ if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
|
||
|
+ options->displayName = argv[i + 1];
|
||
|
+ i++;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-i") == 0) {
|
||
|
+ options->allowDirect = GL_FALSE;
|
||
|
+ }
|
||
|
+ else
|
||
|
+#endif
|
||
|
+ if (strcmp(argv[i], "-t") == 0) {
|
||
|
+ options->mode = Wide;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-v") == 0) {
|
||
|
+ options->mode = Verbose;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-B") == 0) {
|
||
|
+ options->mode = Brief;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-b") == 0) {
|
||
|
+ options->findBest = GL_TRUE;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-l") == 0) {
|
||
|
+ options->limits = GL_TRUE;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-h") == 0) {
|
||
|
+ usage();
|
||
|
+ exit(0);
|
||
|
+ }
|
||
|
+ else if(strcmp(argv[i], "-s") == 0) {
|
||
|
+ options->singleLine = GL_TRUE;
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ printf("Unknown option `%s'\n", argv[i]);
|
||
|
+ usage();
|
||
|
+ exit(0);
|
||
|
+ }
|
||
|
+ }
|
||
|
+}
|
||
|
diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.h mesa-20.2.1/src/glx/xdemos/glinfo_common.h
|
||
|
--- mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.h 1969-12-31 18:00:00.000000000 -0600
|
||
|
+++ mesa-20.2.1/src/glx/xdemos/glinfo_common.h 2020-10-15 23:06:45.826695773 -0500
|
||
|
@@ -0,0 +1,142 @@
|
||
|
+/*
|
||
|
+ * Copyright (C) 1999-2014 Brian Paul All Rights Reserved.
|
||
|
+ *
|
||
|
+ * Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
+ * copy of this software and associated documentation files (the "Software"),
|
||
|
+ * to deal in the Software without restriction, including without limitation
|
||
|
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||
|
+ * and/or sell copies of the Software, and to permit persons to whom the
|
||
|
+ * Software is furnished to do so, subject to the following conditions:
|
||
|
+ *
|
||
|
+ * The above copyright notice and this permission notice shall be included
|
||
|
+ * in all copies or substantial portions of the Software.
|
||
|
+ *
|
||
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||
|
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||
|
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||
|
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
+ */
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Common code shared by glxinfo and wglinfo.
|
||
|
+ */
|
||
|
+
|
||
|
+#ifndef GLINFO_COMMON_H
|
||
|
+#define GLINFO_COMMON_H
|
||
|
+
|
||
|
+
|
||
|
+#ifdef _WIN32
|
||
|
+/* GL/glext.h is not commonly available on Windows. */
|
||
|
+#include <GL/glew.h>
|
||
|
+#else
|
||
|
+#include <GL/gl.h>
|
||
|
+#include <GL/glext.h>
|
||
|
+#endif
|
||
|
+
|
||
|
+typedef void (APIENTRY * GETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
|
||
|
+typedef const GLubyte *(APIENTRY * GETSTRINGIPROC) (GLenum name, GLuint index);
|
||
|
+typedef void (APIENTRY * GETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Ext functions needed in common code but must be provided by
|
||
|
+ * glxinfo or wglinfo.
|
||
|
+ */
|
||
|
+struct ext_functions
|
||
|
+{
|
||
|
+ GETPROGRAMIVARBPROC GetProgramivARB;
|
||
|
+ GETSTRINGIPROC GetStringi;
|
||
|
+ GETCONVOLUTIONPARAMETERIVPROC GetConvolutionParameteriv;
|
||
|
+};
|
||
|
+
|
||
|
+
|
||
|
+#define ELEMENTS(array) (sizeof(array) / sizeof(array[0]))
|
||
|
+
|
||
|
+
|
||
|
+struct bit_info
|
||
|
+{
|
||
|
+ int bit;
|
||
|
+ const char *name;
|
||
|
+};
|
||
|
+
|
||
|
+
|
||
|
+typedef enum
|
||
|
+{
|
||
|
+ Normal,
|
||
|
+ Wide,
|
||
|
+ Verbose,
|
||
|
+ Brief
|
||
|
+} InfoMode;
|
||
|
+
|
||
|
+
|
||
|
+struct options
|
||
|
+{
|
||
|
+ InfoMode mode;
|
||
|
+ GLboolean findBest;
|
||
|
+ GLboolean limits;
|
||
|
+ GLboolean singleLine;
|
||
|
+ /* GLX only */
|
||
|
+ char *displayName;
|
||
|
+ GLboolean allowDirect;
|
||
|
+};
|
||
|
+
|
||
|
+
|
||
|
+/** list of known OpenGL versions */
|
||
|
+static const struct { int major, minor; } gl_versions[] = {
|
||
|
+ {4, 5},
|
||
|
+ {4, 4},
|
||
|
+ {4, 3},
|
||
|
+ {4, 2},
|
||
|
+ {4, 1},
|
||
|
+ {4, 0},
|
||
|
+
|
||
|
+ {3, 3},
|
||
|
+ {3, 2},
|
||
|
+ {3, 1},
|
||
|
+ {3, 0},
|
||
|
+
|
||
|
+ {2, 1},
|
||
|
+ {2, 0},
|
||
|
+
|
||
|
+ {1, 5},
|
||
|
+ {1, 4},
|
||
|
+ {1, 3},
|
||
|
+ {1, 2},
|
||
|
+ {1, 1},
|
||
|
+ {1, 0},
|
||
|
+
|
||
|
+ {0, 0} /* end of list */
|
||
|
+};
|
||
|
+
|
||
|
+
|
||
|
+void
|
||
|
+print_extension_list(const char *ext, GLboolean singleLine);
|
||
|
+
|
||
|
+char *
|
||
|
+build_core_profile_extension_list(const struct ext_functions *extfuncs);
|
||
|
+
|
||
|
+GLboolean
|
||
|
+extension_supported(const char *ext, const char *extensionsList);
|
||
|
+
|
||
|
+void
|
||
|
+print_limits(const char *extensions, const char *oglstring, int version,
|
||
|
+ const struct ext_functions *extfuncs);
|
||
|
+
|
||
|
+const char *
|
||
|
+bitmask_to_string(const struct bit_info bits[], int numBits, int mask);
|
||
|
+
|
||
|
+const char *
|
||
|
+profile_mask_string(int mask);
|
||
|
+
|
||
|
+const char *
|
||
|
+context_flags_string(int mask);
|
||
|
+
|
||
|
+
|
||
|
+void
|
||
|
+parse_args(int argc, char *argv[], struct options *options);
|
||
|
+
|
||
|
+
|
||
|
+#endif /* GLINFO_COMMON_H */
|
||
|
diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxgears.1 mesa-20.2.1/src/glx/xdemos/glxgears.1
|
||
|
--- mesa-20.2.1-orig/src/glx/xdemos/glxgears.1 1969-12-31 18:00:00.000000000 -0600
|
||
|
+++ mesa-20.2.1/src/glx/xdemos/glxgears.1 2020-10-15 23:06:45.826695773 -0500
|
||
|
@@ -0,0 +1,37 @@
|
||
|
+.TH glxgears 1 "2006-11-29"
|
||
|
+.SH NAME
|
||
|
+glxgears \- ``gears'' demo for GLX
|
||
|
+.SH SYNOPSIS
|
||
|
+.B glxgears
|
||
|
+.RI [ options ]
|
||
|
+.SH DESCRIPTION
|
||
|
+The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays
|
||
|
+a set of rotating gears and prints out the frame rate at regular intervals. It
|
||
|
+has become quite popular as basic benchmarking tool.
|
||
|
+.SH OPTIONS
|
||
|
+.TP 8
|
||
|
+.B \-display \fIdisplay\fP
|
||
|
+Specify which X display to run on.
|
||
|
+.TP 8
|
||
|
+.B \-stereo
|
||
|
+Use a stereo enabled GLX visual.
|
||
|
+.TP 8
|
||
|
+.B \-samples \fIN\fP
|
||
|
+Run in multisample mode with at least N samples.
|
||
|
+.TP 8
|
||
|
+.B \-fullscreen
|
||
|
+Run in fullscreen mode.
|
||
|
+.TP 8
|
||
|
+.B \-info
|
||
|
+Display OpenGL renderer information.
|
||
|
+.TP 8
|
||
|
+.B \-geometry \fIWxH+X+Y\fP
|
||
|
+Window geometry.
|
||
|
+.SH AUTHOR
|
||
|
+glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>.
|
||
|
+.PP
|
||
|
+This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
|
||
|
+Debian project and updated by Fernando de Oliveira <famobr at yahoo dot
|
||
|
+com dot br>, for the Linux From Scratch (LFS) project (but may be used by
|
||
|
+others).
|
||
|
+
|
||
|
diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxgears.c mesa-20.2.1/src/glx/xdemos/glxgears.c
|
||
|
--- mesa-20.2.1-orig/src/glx/xdemos/glxgears.c 1969-12-31 18:00:00.000000000 -0600
|
||
|
+++ mesa-20.2.1/src/glx/xdemos/glxgears.c 2020-10-15 23:06:45.826695773 -0500
|
||
|
@@ -0,0 +1,809 @@
|
||
|
+/*
|
||
|
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
|
||
|
+ *
|
||
|
+ * Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
+ * copy of this software and associated documentation files (the "Software"),
|
||
|
+ * to deal in the Software without restriction, including without limitation
|
||
|
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||
|
+ * and/or sell copies of the Software, and to permit persons to whom the
|
||
|
+ * Software is furnished to do so, subject to the following conditions:
|
||
|
+ *
|
||
|
+ * The above copyright notice and this permission notice shall be included
|
||
|
+ * in all copies or substantial portions of the Software.
|
||
|
+ *
|
||
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||
|
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||
|
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||
|
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
+ */
|
||
|
+
|
||
|
+/*
|
||
|
+ * This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT)
|
||
|
+ * Port by Brian Paul 23 March 2001
|
||
|
+ *
|
||
|
+ * See usage() below for command line options.
|
||
|
+ */
|
||
|
+
|
||
|
+
|
||
|
+#include <math.h>
|
||
|
+#include <stdlib.h>
|
||
|
+#include <stdio.h>
|
||
|
+#include <string.h>
|
||
|
+#include <X11/Xlib.h>
|
||
|
+#include <X11/keysym.h>
|
||
|
+#include <GL/gl.h>
|
||
|
+#include <GL/glx.h>
|
||
|
+#include <GL/glxext.h>
|
||
|
+
|
||
|
+#ifndef GLX_MESA_swap_control
|
||
|
+#define GLX_MESA_swap_control 1
|
||
|
+typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
|
||
|
+#endif
|
||
|
+
|
||
|
+
|
||
|
+#define BENCHMARK
|
||
|
+
|
||
|
+#ifdef BENCHMARK
|
||
|
+
|
||
|
+/* XXX this probably isn't very portable */
|
||
|
+
|
||
|
+#include <sys/time.h>
|
||
|
+#include <unistd.h>
|
||
|
+
|
||
|
+/* return current time (in seconds) */
|
||
|
+static double
|
||
|
+current_time(void)
|
||
|
+{
|
||
|
+ struct timeval tv;
|
||
|
+#ifdef __VMS
|
||
|
+ (void) gettimeofday(&tv, NULL );
|
||
|
+#else
|
||
|
+ struct timezone tz;
|
||
|
+ (void) gettimeofday(&tv, &tz);
|
||
|
+#endif
|
||
|
+ return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
|
||
|
+}
|
||
|
+
|
||
|
+#else /*BENCHMARK*/
|
||
|
+
|
||
|
+/* dummy */
|
||
|
+static double
|
||
|
+current_time(void)
|
||
|
+{
|
||
|
+ /* update this function for other platforms! */
|
||
|
+ static double t = 0.0;
|
||
|
+ static int warn = 1;
|
||
|
+ if (warn) {
|
||
|
+ fprintf(stderr, "Warning: current_time() not implemented!!\n");
|
||
|
+ warn = 0;
|
||
|
+ }
|
||
|
+ return t += 1.0;
|
||
|
+}
|
||
|
+
|
||
|
+#endif /*BENCHMARK*/
|
||
|
+
|
||
|
+
|
||
|
+
|
||
|
+#ifndef M_PI
|
||
|
+#define M_PI 3.14159265
|
||
|
+#endif
|
||
|
+
|
||
|
+
|
||
|
+/** Event handler results: */
|
||
|
+#define NOP 0
|
||
|
+#define EXIT 1
|
||
|
+#define DRAW 2
|
||
|
+
|
||
|
+static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
|
||
|
+static GLint gear1, gear2, gear3;
|
||
|
+static GLfloat angle = 0.0;
|
||
|
+
|
||
|
+static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
|
||
|
+static GLboolean stereo = GL_FALSE; /* Enable stereo. */
|
||
|
+static GLint samples = 0; /* Choose visual with at least N samples. */
|
||
|
+static GLboolean animate = GL_TRUE; /* Animation */
|
||
|
+static GLfloat eyesep = 5.0; /* Eye separation. */
|
||
|
+static GLfloat fix_point = 40.0; /* Fixation point distance. */
|
||
|
+static GLfloat left, right, asp; /* Stereo frustum params. */
|
||
|
+
|
||
|
+
|
||
|
+/*
|
||
|
+ *
|
||
|
+ * Draw a gear wheel. You'll probably want to call this function when
|
||
|
+ * building a display list since we do a lot of trig here.
|
||
|
+ *
|
||
|
+ * Input: inner_radius - radius of hole at center
|
||
|
+ * outer_radius - radius at center of teeth
|
||
|
+ * width - width of gear
|
||
|
+ * teeth - number of teeth
|
||
|
+ * tooth_depth - depth of tooth
|
||
|
+ */
|
||
|
+static void
|
||
|
+gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
|
||
|
+ GLint teeth, GLfloat tooth_depth)
|
||
|
+{
|
||
|
+ GLint i;
|
||
|
+ GLfloat r0, r1, r2;
|
||
|
+ GLfloat angle, da;
|
||
|
+ GLfloat u, v, len;
|
||
|
+
|
||
|
+ r0 = inner_radius;
|
||
|
+ r1 = outer_radius - tooth_depth / 2.0;
|
||
|
+ r2 = outer_radius + tooth_depth / 2.0;
|
||
|
+
|
||
|
+ da = 2.0 * M_PI / teeth / 4.0;
|
||
|
+
|
||
|
+ glShadeModel(GL_FLAT);
|
||
|
+
|
||
|
+ glNormal3f(0.0, 0.0, 1.0);
|
||
|
+
|
||
|
+ /* draw front face */
|
||
|
+ glBegin(GL_QUAD_STRIP);
|
||
|
+ for (i = 0; i <= teeth; i++) {
|
||
|
+ angle = i * 2.0 * M_PI / teeth;
|
||
|
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
||
|
+ if (i < teeth) {
|
||
|
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||
|
+ width * 0.5);
|
||
|
+ }
|
||
|
+ }
|
||
|
+ glEnd();
|
||
|
+
|
||
|
+ /* draw front sides of teeth */
|
||
|
+ glBegin(GL_QUADS);
|
||
|
+ da = 2.0 * M_PI / teeth / 4.0;
|
||
|
+ for (i = 0; i < teeth; i++) {
|
||
|
+ angle = i * 2.0 * M_PI / teeth;
|
||
|
+
|
||
|
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
||
|
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
|
||
|
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||
|
+ width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||
|
+ width * 0.5);
|
||
|
+ }
|
||
|
+ glEnd();
|
||
|
+
|
||
|
+ glNormal3f(0.0, 0.0, -1.0);
|
||
|
+
|
||
|
+ /* draw back face */
|
||
|
+ glBegin(GL_QUAD_STRIP);
|
||
|
+ for (i = 0; i <= teeth; i++) {
|
||
|
+ angle = i * 2.0 * M_PI / teeth;
|
||
|
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
||
|
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
||
|
+ if (i < teeth) {
|
||
|
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||
|
+ -width * 0.5);
|
||
|
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
||
|
+ }
|
||
|
+ }
|
||
|
+ glEnd();
|
||
|
+
|
||
|
+ /* draw back sides of teeth */
|
||
|
+ glBegin(GL_QUADS);
|
||
|
+ da = 2.0 * M_PI / teeth / 4.0;
|
||
|
+ for (i = 0; i < teeth; i++) {
|
||
|
+ angle = i * 2.0 * M_PI / teeth;
|
||
|
+
|
||
|
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||
|
+ -width * 0.5);
|
||
|
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||
|
+ -width * 0.5);
|
||
|
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
||
|
+ }
|
||
|
+ glEnd();
|
||
|
+
|
||
|
+ /* draw outward faces of teeth */
|
||
|
+ glBegin(GL_QUAD_STRIP);
|
||
|
+ for (i = 0; i < teeth; i++) {
|
||
|
+ angle = i * 2.0 * M_PI / teeth;
|
||
|
+
|
||
|
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
||
|
+ u = r2 * cos(angle + da) - r1 * cos(angle);
|
||
|
+ v = r2 * sin(angle + da) - r1 * sin(angle);
|
||
|
+ len = sqrt(u * u + v * v);
|
||
|
+ u /= len;
|
||
|
+ v /= len;
|
||
|
+ glNormal3f(v, -u, 0.0);
|
||
|
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
|
||
|
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
||
|
+ glNormal3f(cos(angle), sin(angle), 0.0);
|
||
|
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||
|
+ width * 0.5);
|
||
|
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||
|
+ -width * 0.5);
|
||
|
+ u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
|
||
|
+ v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
|
||
|
+ glNormal3f(v, -u, 0.0);
|
||
|
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||
|
+ width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||
|
+ -width * 0.5);
|
||
|
+ glNormal3f(cos(angle), sin(angle), 0.0);
|
||
|
+ }
|
||
|
+
|
||
|
+ glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
|
||
|
+ glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
|
||
|
+
|
||
|
+ glEnd();
|
||
|
+
|
||
|
+ glShadeModel(GL_SMOOTH);
|
||
|
+
|
||
|
+ /* draw inside radius cylinder */
|
||
|
+ glBegin(GL_QUAD_STRIP);
|
||
|
+ for (i = 0; i <= teeth; i++) {
|
||
|
+ angle = i * 2.0 * M_PI / teeth;
|
||
|
+ glNormal3f(-cos(angle), -sin(angle), 0.0);
|
||
|
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
||
|
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
||
|
+ }
|
||
|
+ glEnd();
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+draw(void)
|
||
|
+{
|
||
|
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||
|
+
|
||
|
+ glPushMatrix();
|
||
|
+ glRotatef(view_rotx, 1.0, 0.0, 0.0);
|
||
|
+ glRotatef(view_roty, 0.0, 1.0, 0.0);
|
||
|
+ glRotatef(view_rotz, 0.0, 0.0, 1.0);
|
||
|
+
|
||
|
+ glPushMatrix();
|
||
|
+ glTranslatef(-3.0, -2.0, 0.0);
|
||
|
+ glRotatef(angle, 0.0, 0.0, 1.0);
|
||
|
+ glCallList(gear1);
|
||
|
+ glPopMatrix();
|
||
|
+
|
||
|
+ glPushMatrix();
|
||
|
+ glTranslatef(3.1, -2.0, 0.0);
|
||
|
+ glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
||
|
+ glCallList(gear2);
|
||
|
+ glPopMatrix();
|
||
|
+
|
||
|
+ glPushMatrix();
|
||
|
+ glTranslatef(-3.1, 4.2, 0.0);
|
||
|
+ glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
||
|
+ glCallList(gear3);
|
||
|
+ glPopMatrix();
|
||
|
+
|
||
|
+ glPopMatrix();
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+draw_gears(void)
|
||
|
+{
|
||
|
+ if (stereo) {
|
||
|
+ /* First left eye. */
|
||
|
+ glDrawBuffer(GL_BACK_LEFT);
|
||
|
+
|
||
|
+ glMatrixMode(GL_PROJECTION);
|
||
|
+ glLoadIdentity();
|
||
|
+ glFrustum(left, right, -asp, asp, 5.0, 60.0);
|
||
|
+
|
||
|
+ glMatrixMode(GL_MODELVIEW);
|
||
|
+
|
||
|
+ glPushMatrix();
|
||
|
+ glTranslated(+0.5 * eyesep, 0.0, 0.0);
|
||
|
+ draw();
|
||
|
+ glPopMatrix();
|
||
|
+
|
||
|
+ /* Then right eye. */
|
||
|
+ glDrawBuffer(GL_BACK_RIGHT);
|
||
|
+
|
||
|
+ glMatrixMode(GL_PROJECTION);
|
||
|
+ glLoadIdentity();
|
||
|
+ glFrustum(-right, -left, -asp, asp, 5.0, 60.0);
|
||
|
+
|
||
|
+ glMatrixMode(GL_MODELVIEW);
|
||
|
+
|
||
|
+ glPushMatrix();
|
||
|
+ glTranslated(-0.5 * eyesep, 0.0, 0.0);
|
||
|
+ draw();
|
||
|
+ glPopMatrix();
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ draw();
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/** Draw single frame, do SwapBuffers, compute FPS */
|
||
|
+static void
|
||
|
+draw_frame(Display *dpy, Window win)
|
||
|
+{
|
||
|
+ static int frames = 0;
|
||
|
+ static double tRot0 = -1.0, tRate0 = -1.0;
|
||
|
+ double dt, t = current_time();
|
||
|
+
|
||
|
+ if (tRot0 < 0.0)
|
||
|
+ tRot0 = t;
|
||
|
+ dt = t - tRot0;
|
||
|
+ tRot0 = t;
|
||
|
+
|
||
|
+ if (animate) {
|
||
|
+ /* advance rotation for next frame */
|
||
|
+ angle += 70.0 * dt; /* 70 degrees per second */
|
||
|
+ if (angle > 3600.0)
|
||
|
+ angle -= 3600.0;
|
||
|
+ }
|
||
|
+
|
||
|
+ draw_gears();
|
||
|
+ glXSwapBuffers(dpy, win);
|
||
|
+
|
||
|
+ frames++;
|
||
|
+
|
||
|
+ if (tRate0 < 0.0)
|
||
|
+ tRate0 = t;
|
||
|
+ if (t - tRate0 >= 5.0) {
|
||
|
+ GLfloat seconds = t - tRate0;
|
||
|
+ GLfloat fps = frames / seconds;
|
||
|
+ printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
|
||
|
+ fps);
|
||
|
+ fflush(stdout);
|
||
|
+ tRate0 = t;
|
||
|
+ frames = 0;
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/* new window size or exposure */
|
||
|
+static void
|
||
|
+reshape(int width, int height)
|
||
|
+{
|
||
|
+ glViewport(0, 0, (GLint) width, (GLint) height);
|
||
|
+
|
||
|
+ if (stereo) {
|
||
|
+ GLfloat w;
|
||
|
+
|
||
|
+ asp = (GLfloat) height / (GLfloat) width;
|
||
|
+ w = fix_point * (1.0 / 5.0);
|
||
|
+
|
||
|
+ left = -5.0 * ((w - 0.5 * eyesep) / fix_point);
|
||
|
+ right = 5.0 * ((w + 0.5 * eyesep) / fix_point);
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ GLfloat h = (GLfloat) height / (GLfloat) width;
|
||
|
+
|
||
|
+ glMatrixMode(GL_PROJECTION);
|
||
|
+ glLoadIdentity();
|
||
|
+ glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
|
||
|
+ }
|
||
|
+
|
||
|
+ glMatrixMode(GL_MODELVIEW);
|
||
|
+ glLoadIdentity();
|
||
|
+ glTranslatef(0.0, 0.0, -40.0);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+init(void)
|
||
|
+{
|
||
|
+ static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
|
||
|
+ static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
|
||
|
+ static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
|
||
|
+ static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
|
||
|
+
|
||
|
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
||
|
+ glEnable(GL_CULL_FACE);
|
||
|
+ glEnable(GL_LIGHTING);
|
||
|
+ glEnable(GL_LIGHT0);
|
||
|
+ glEnable(GL_DEPTH_TEST);
|
||
|
+
|
||
|
+ /* make the gears */
|
||
|
+ gear1 = glGenLists(1);
|
||
|
+ glNewList(gear1, GL_COMPILE);
|
||
|
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
||
|
+ gear(1.0, 4.0, 1.0, 20, 0.7);
|
||
|
+ glEndList();
|
||
|
+
|
||
|
+ gear2 = glGenLists(1);
|
||
|
+ glNewList(gear2, GL_COMPILE);
|
||
|
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
||
|
+ gear(0.5, 2.0, 2.0, 10, 0.7);
|
||
|
+ glEndList();
|
||
|
+
|
||
|
+ gear3 = glGenLists(1);
|
||
|
+ glNewList(gear3, GL_COMPILE);
|
||
|
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
||
|
+ gear(1.3, 2.0, 0.5, 10, 0.7);
|
||
|
+ glEndList();
|
||
|
+
|
||
|
+ glEnable(GL_NORMALIZE);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Remove window border/decorations.
|
||
|
+ */
|
||
|
+static void
|
||
|
+no_border( Display *dpy, Window w)
|
||
|
+{
|
||
|
+ static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
|
||
|
+ static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
|
||
|
+
|
||
|
+ typedef struct
|
||
|
+ {
|
||
|
+ unsigned long flags;
|
||
|
+ unsigned long functions;
|
||
|
+ unsigned long decorations;
|
||
|
+ long inputMode;
|
||
|
+ unsigned long status;
|
||
|
+ } PropMotifWmHints;
|
||
|
+
|
||
|
+ PropMotifWmHints motif_hints;
|
||
|
+ Atom prop, proptype;
|
||
|
+ unsigned long flags = 0;
|
||
|
+
|
||
|
+ /* setup the property */
|
||
|
+ motif_hints.flags = MWM_HINTS_DECORATIONS;
|
||
|
+ motif_hints.decorations = flags;
|
||
|
+
|
||
|
+ /* get the atom for the property */
|
||
|
+ prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
|
||
|
+ if (!prop) {
|
||
|
+ /* something went wrong! */
|
||
|
+ return;
|
||
|
+ }
|
||
|
+
|
||
|
+ /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
|
||
|
+ proptype = prop;
|
||
|
+
|
||
|
+ XChangeProperty( dpy, w, /* display, window */
|
||
|
+ prop, proptype, /* property, type */
|
||
|
+ 32, /* format: 32-bit datums */
|
||
|
+ PropModeReplace, /* mode */
|
||
|
+ (unsigned char *) &motif_hints, /* data */
|
||
|
+ PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
|
||
|
+ );
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/*
|
||
|
+ * Create an RGB, double-buffered window.
|
||
|
+ * Return the window and context handles.
|
||
|
+ */
|
||
|
+static void
|
||
|
+make_window( Display *dpy, const char *name,
|
||
|
+ int x, int y, int width, int height,
|
||
|
+ Window *winRet, GLXContext *ctxRet, VisualID *visRet)
|
||
|
+{
|
||
|
+ int attribs[64];
|
||
|
+ int i = 0;
|
||
|
+
|
||
|
+ int scrnum;
|
||
|
+ XSetWindowAttributes attr;
|
||
|
+ unsigned long mask;
|
||
|
+ Window root;
|
||
|
+ Window win;
|
||
|
+ GLXContext ctx;
|
||
|
+ XVisualInfo *visinfo;
|
||
|
+
|
||
|
+ /* Singleton attributes. */
|
||
|
+ attribs[i++] = GLX_RGBA;
|
||
|
+ attribs[i++] = GLX_DOUBLEBUFFER;
|
||
|
+ if (stereo)
|
||
|
+ attribs[i++] = GLX_STEREO;
|
||
|
+
|
||
|
+ /* Key/value attributes. */
|
||
|
+ attribs[i++] = GLX_RED_SIZE;
|
||
|
+ attribs[i++] = 1;
|
||
|
+ attribs[i++] = GLX_GREEN_SIZE;
|
||
|
+ attribs[i++] = 1;
|
||
|
+ attribs[i++] = GLX_BLUE_SIZE;
|
||
|
+ attribs[i++] = 1;
|
||
|
+ attribs[i++] = GLX_DEPTH_SIZE;
|
||
|
+ attribs[i++] = 1;
|
||
|
+ if (samples > 0) {
|
||
|
+ attribs[i++] = GLX_SAMPLE_BUFFERS;
|
||
|
+ attribs[i++] = 1;
|
||
|
+ attribs[i++] = GLX_SAMPLES;
|
||
|
+ attribs[i++] = samples;
|
||
|
+ }
|
||
|
+
|
||
|
+ attribs[i++] = None;
|
||
|
+
|
||
|
+ scrnum = DefaultScreen( dpy );
|
||
|
+ root = RootWindow( dpy, scrnum );
|
||
|
+
|
||
|
+ visinfo = glXChooseVisual(dpy, scrnum, attribs);
|
||
|
+ if (!visinfo) {
|
||
|
+ printf("Error: couldn't get an RGB, Double-buffered");
|
||
|
+ if (stereo)
|
||
|
+ printf(", Stereo");
|
||
|
+ if (samples > 0)
|
||
|
+ printf(", Multisample");
|
||
|
+ printf(" visual\n");
|
||
|
+ exit(1);
|
||
|
+ }
|
||
|
+
|
||
|
+ /* window attributes */
|
||
|
+ attr.background_pixel = 0;
|
||
|
+ attr.border_pixel = 0;
|
||
|
+ attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||
|
+ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||
|
+ /* XXX this is a bad way to get a borderless window! */
|
||
|
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||
|
+
|
||
|
+ win = XCreateWindow( dpy, root, x, y, width, height,
|
||
|
+ 0, visinfo->depth, InputOutput,
|
||
|
+ visinfo->visual, mask, &attr );
|
||
|
+
|
||
|
+ if (fullscreen)
|
||
|
+ no_border(dpy, win);
|
||
|
+
|
||
|
+ /* set hints and properties */
|
||
|
+ {
|
||
|
+ XSizeHints sizehints;
|
||
|
+ sizehints.x = x;
|
||
|
+ sizehints.y = y;
|
||
|
+ sizehints.width = width;
|
||
|
+ sizehints.height = height;
|
||
|
+ sizehints.flags = USSize | USPosition;
|
||
|
+ XSetNormalHints(dpy, win, &sizehints);
|
||
|
+ XSetStandardProperties(dpy, win, name, name,
|
||
|
+ None, (char **)NULL, 0, &sizehints);
|
||
|
+ }
|
||
|
+
|
||
|
+ ctx = glXCreateContext( dpy, visinfo, NULL, True );
|
||
|
+ if (!ctx) {
|
||
|
+ printf("Error: glXCreateContext failed\n");
|
||
|
+ exit(1);
|
||
|
+ }
|
||
|
+
|
||
|
+ *winRet = win;
|
||
|
+ *ctxRet = ctx;
|
||
|
+ *visRet = visinfo->visualid;
|
||
|
+
|
||
|
+ XFree(visinfo);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Determine whether or not a GLX extension is supported.
|
||
|
+ */
|
||
|
+static int
|
||
|
+is_glx_extension_supported(Display *dpy, const char *query)
|
||
|
+{
|
||
|
+ const int scrnum = DefaultScreen(dpy);
|
||
|
+ const char *glx_extensions = NULL;
|
||
|
+ const size_t len = strlen(query);
|
||
|
+ const char *ptr;
|
||
|
+
|
||
|
+ if (glx_extensions == NULL) {
|
||
|
+ glx_extensions = glXQueryExtensionsString(dpy, scrnum);
|
||
|
+ }
|
||
|
+
|
||
|
+ ptr = strstr(glx_extensions, query);
|
||
|
+ return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0')));
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Attempt to determine whether or not the display is synched to vblank.
|
||
|
+ */
|
||
|
+static void
|
||
|
+query_vsync(Display *dpy, GLXDrawable drawable)
|
||
|
+{
|
||
|
+ int interval = 0;
|
||
|
+
|
||
|
+#if defined(GLX_EXT_swap_control)
|
||
|
+ if (is_glx_extension_supported(dpy, "GLX_EXT_swap_control")) {
|
||
|
+ unsigned int tmp = -1;
|
||
|
+ glXQueryDrawable(dpy, drawable, GLX_SWAP_INTERVAL_EXT, &tmp);
|
||
|
+ interval = tmp;
|
||
|
+ } else
|
||
|
+#endif
|
||
|
+ if (is_glx_extension_supported(dpy, "GLX_MESA_swap_control")) {
|
||
|
+ PFNGLXGETSWAPINTERVALMESAPROC pglXGetSwapIntervalMESA =
|
||
|
+ (PFNGLXGETSWAPINTERVALMESAPROC)
|
||
|
+ glXGetProcAddressARB((const GLubyte *) "glXGetSwapIntervalMESA");
|
||
|
+
|
||
|
+ interval = (*pglXGetSwapIntervalMESA)();
|
||
|
+ } else if (is_glx_extension_supported(dpy, "GLX_SGI_swap_control")) {
|
||
|
+ /* The default swap interval with this extension is 1. Assume that it
|
||
|
+ * is set to the default.
|
||
|
+ *
|
||
|
+ * Many Mesa-based drivers default to 0, but all of these drivers also
|
||
|
+ * export GLX_MESA_swap_control. In that case, this branch will never
|
||
|
+ * be taken, and the correct result should be reported.
|
||
|
+ */
|
||
|
+ interval = 1;
|
||
|
+ }
|
||
|
+
|
||
|
+
|
||
|
+ if (interval > 0) {
|
||
|
+ printf("Running synchronized to the vertical refresh. The framerate should be\n");
|
||
|
+ if (interval == 1) {
|
||
|
+ printf("approximately the same as the monitor refresh rate.\n");
|
||
|
+ } else if (interval > 1) {
|
||
|
+ printf("approximately 1/%d the monitor refresh rate.\n",
|
||
|
+ interval);
|
||
|
+ }
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+/**
|
||
|
+ * Handle one X event.
|
||
|
+ * \return NOP, EXIT or DRAW
|
||
|
+ */
|
||
|
+static int
|
||
|
+handle_event(Display *dpy, Window win, XEvent *event)
|
||
|
+{
|
||
|
+ (void) dpy;
|
||
|
+ (void) win;
|
||
|
+
|
||
|
+ switch (event->type) {
|
||
|
+ case Expose:
|
||
|
+ return DRAW;
|
||
|
+ case ConfigureNotify:
|
||
|
+ reshape(event->xconfigure.width, event->xconfigure.height);
|
||
|
+ break;
|
||
|
+ case KeyPress:
|
||
|
+ {
|
||
|
+ char buffer[10];
|
||
|
+ int code;
|
||
|
+ code = XLookupKeysym(&event->xkey, 0);
|
||
|
+ if (code == XK_Left) {
|
||
|
+ view_roty += 5.0;
|
||
|
+ }
|
||
|
+ else if (code == XK_Right) {
|
||
|
+ view_roty -= 5.0;
|
||
|
+ }
|
||
|
+ else if (code == XK_Up) {
|
||
|
+ view_rotx += 5.0;
|
||
|
+ }
|
||
|
+ else if (code == XK_Down) {
|
||
|
+ view_rotx -= 5.0;
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ XLookupString(&event->xkey, buffer, sizeof(buffer),
|
||
|
+ NULL, NULL);
|
||
|
+ if (buffer[0] == 27) {
|
||
|
+ /* escape */
|
||
|
+ return EXIT;
|
||
|
+ }
|
||
|
+ else if (buffer[0] == 'a' || buffer[0] == 'A') {
|
||
|
+ animate = !animate;
|
||
|
+ }
|
||
|
+ }
|
||
|
+ return DRAW;
|
||
|
+ }
|
||
|
+ }
|
||
|
+ return NOP;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+event_loop(Display *dpy, Window win)
|
||
|
+{
|
||
|
+ while (1) {
|
||
|
+ int op;
|
||
|
+ while (!animate || XPending(dpy) > 0) {
|
||
|
+ XEvent event;
|
||
|
+ XNextEvent(dpy, &event);
|
||
|
+ op = handle_event(dpy, win, &event);
|
||
|
+ if (op == EXIT)
|
||
|
+ return;
|
||
|
+ else if (op == DRAW)
|
||
|
+ break;
|
||
|
+ }
|
||
|
+
|
||
|
+ draw_frame(dpy, win);
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+usage(void)
|
||
|
+{
|
||
|
+ printf("Usage:\n");
|
||
|
+ printf(" -display <displayname> set the display to run on\n");
|
||
|
+ printf(" -stereo run in stereo mode\n");
|
||
|
+ printf(" -samples N run in multisample mode with at least N samples\n");
|
||
|
+ printf(" -fullscreen run in fullscreen mode\n");
|
||
|
+ printf(" -info display OpenGL renderer info\n");
|
||
|
+ printf(" -geometry WxH+X+Y window geometry\n");
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+int
|
||
|
+main(int argc, char *argv[])
|
||
|
+{
|
||
|
+ unsigned int winWidth = 300, winHeight = 300;
|
||
|
+ int x = 0, y = 0;
|
||
|
+ Display *dpy;
|
||
|
+ Window win;
|
||
|
+ GLXContext ctx;
|
||
|
+ char *dpyName = NULL;
|
||
|
+ GLboolean printInfo = GL_FALSE;
|
||
|
+ VisualID visId;
|
||
|
+ int i;
|
||
|
+
|
||
|
+ for (i = 1; i < argc; i++) {
|
||
|
+ if (strcmp(argv[i], "-display") == 0) {
|
||
|
+ dpyName = argv[i+1];
|
||
|
+ i++;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-info") == 0) {
|
||
|
+ printInfo = GL_TRUE;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-stereo") == 0) {
|
||
|
+ stereo = GL_TRUE;
|
||
|
+ }
|
||
|
+ else if (i < argc-1 && strcmp(argv[i], "-samples") == 0) {
|
||
|
+ samples = strtod(argv[i+1], NULL );
|
||
|
+ ++i;
|
||
|
+ }
|
||
|
+ else if (strcmp(argv[i], "-fullscreen") == 0) {
|
||
|
+ fullscreen = GL_TRUE;
|
||
|
+ }
|
||
|
+ else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) {
|
||
|
+ XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight);
|
||
|
+ i++;
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ usage();
|
||
|
+ return -1;
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ dpy = XOpenDisplay(dpyName);
|
||
|
+ if (!dpy) {
|
||
|
+ printf("Error: couldn't open display %s\n",
|
||
|
+ dpyName ? dpyName : getenv("DISPLAY"));
|
||
|
+ return -1;
|
||
|
+ }
|
||
|
+
|
||
|
+ if (fullscreen) {
|
||
|
+ int scrnum = DefaultScreen(dpy);
|
||
|
+
|
||
|
+ x = 0; y = 0;
|
||
|
+ winWidth = DisplayWidth(dpy, scrnum);
|
||
|
+ winHeight = DisplayHeight(dpy, scrnum);
|
||
|
+ }
|
||
|
+
|
||
|
+ make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx, &visId);
|
||
|
+ XMapWindow(dpy, win);
|
||
|
+ glXMakeCurrent(dpy, win, ctx);
|
||
|
+ query_vsync(dpy, win);
|
||
|
+
|
||
|
+ if (printInfo) {
|
||
|
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||
|
+ printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||
|
+ printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||
|
+ printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||
|
+ printf("VisualID %d, 0x%x\n", (int) visId, (int) visId);
|
||
|
+ }
|
||
|
+
|
||
|
+ init();
|
||
|
+
|
||
|
+ /* Set initial projection/viewing transformation.
|
||
|
+ * We can't be sure we'll get a ConfigureNotify event when the window
|
||
|
+ * first appears.
|
||
|
+ */
|
||
|
+ reshape(winWidth, winHeight);
|
||
|
+
|
||
|
+ event_loop(dpy, win);
|
||
|
+
|
||
|
+ glDeleteLists(gear1, 1);
|
||
|
+ glDeleteLists(gear2, 1);
|
||
|
+ glDeleteLists(gear3, 1);
|
||
|
+ glXMakeCurrent(dpy, None, NULL);
|
||
|
+ glXDestroyContext(dpy, ctx);
|
||
|
+ XDestroyWindow(dpy, win);
|
||
|
+ XCloseDisplay(dpy);
|
||
|
+
|
||
|
+ return 0;
|
||
|
+}
|
||
|
diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxinfo.1 mesa-20.2.1/src/glx/xdemos/glxinfo.1
|
||
|
--- mesa-20.2.1-orig/src/glx/xdemos/glxinfo.1 1969-12-31 18:00:00.000000000 -0600
|
||
|
+++ mesa-20.2.1/src/glx/xdemos/glxinfo.1 2020-10-15 23:06:45.826695773 -0500
|
||
|
@@ -0,0 +1,46 @@
|
||
|
+.TH glxinfo 1 "2006-11-29"
|
||
|
+.SH NAME
|
||
|
+glxinfo \- show information about the GLX implementation
|
||
|
+.SH SYNOPSIS
|
||
|
+.B glxinfo
|
||
|
+.RI [ options ]
|
||
|
+.SH DESCRIPTION
|
||
|
+The \fIglxinfo\fP program shows information about the OpenGL and GLX
|
||
|
+implementations running on a given X display.
|
||
|
+.PP
|
||
|
+The information includes details about the server- and client-side GLX
|
||
|
+implementation, the OpenGL and GLU implementations as well as a list
|
||
|
+of available GLX visuals.
|
||
|
+.SH OPTIONS
|
||
|
+.TP 8
|
||
|
+.B \-v
|
||
|
+Print visuals info in verbose form.
|
||
|
+.TP 8
|
||
|
+.B \-t
|
||
|
+Print verbose table.
|
||
|
+.TP 8
|
||
|
+.B \-display \fIdisplay\fP
|
||
|
+Specify the X display to interrogate.
|
||
|
+.TP 8
|
||
|
+.B \-h
|
||
|
+Print usage information.
|
||
|
+.TP 8
|
||
|
+.B \-i
|
||
|
+Force an indirect rendering context.
|
||
|
+.TP 8
|
||
|
+.B \-b
|
||
|
+Find the "best" visual and print its number.
|
||
|
+.TP 8
|
||
|
+.B \-l
|
||
|
+Print interesting OpenGL limits.
|
||
|
+.TP 8
|
||
|
+.B \-s
|
||
|
+Print a single extension per line.
|
||
|
+.SH AUTHOR
|
||
|
+glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>.
|
||
|
+.PP
|
||
|
+This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
|
||
|
+Debian project and updated by Fernando de Oliveira <famobr at yahoo dot
|
||
|
+com dot br>, for the Linux From Scratch (LFS) project (but may be used by
|
||
|
+others).
|
||
|
+
|
||
|
diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxinfo.c mesa-20.2.1/src/glx/xdemos/glxinfo.c
|
||
|
--- mesa-20.2.1-orig/src/glx/xdemos/glxinfo.c 1969-12-31 18:00:00.000000000 -0600
|
||
|
+++ mesa-20.2.1/src/glx/xdemos/glxinfo.c 2020-10-15 23:06:45.826695773 -0500
|
||
|
@@ -0,0 +1,1281 @@
|
||
|
+/*
|
||
|
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||
|
+ *
|
||
|
+ * Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
+ * copy of this software and associated documentation files (the "Software"),
|
||
|
+ * to deal in the Software without restriction, including without limitation
|
||
|
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||
|
+ * and/or sell copies of the Software, and to permit persons to whom the
|
||
|
+ * Software is furnished to do so, subject to the following conditions:
|
||
|
+ *
|
||
|
+ * The above copyright notice and this permission notice shall be included
|
||
|
+ * in all copies or substantial portions of the Software.
|
||
|
+ *
|
||
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||
|
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||
|
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||
|
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
+ */
|
||
|
+
|
||
|
+
|
||
|
+/*
|
||
|
+ * This program is a work-alike of the IRIX glxinfo program.
|
||
|
+ * Command line options:
|
||
|
+ * -t print wide table
|
||
|
+ * -v print verbose information
|
||
|
+ * -display DisplayName specify the X display to interogate
|
||
|
+ * -B brief, print only the basics
|
||
|
+ * -b only print ID of "best" visual on screen 0
|
||
|
+ * -i use indirect rendering connection only
|
||
|
+ * -l print interesting OpenGL limits (added 5 Sep 2002)
|
||
|
+ *
|
||
|
+ * Brian Paul 26 January 2000
|
||
|
+ */
|
||
|
+
|
||
|
+#define GLX_GLXEXT_PROTOTYPES
|
||
|
+#define GL_GLEXT_PROTOTYPES
|
||
|
+
|
||
|
+#include <assert.h>
|
||
|
+#include <X11/Xlib.h>
|
||
|
+#include <X11/Xutil.h>
|
||
|
+#include <GL/gl.h>
|
||
|
+#include <GL/glx.h>
|
||
|
+#include <stdio.h>
|
||
|
+#include <string.h>
|
||
|
+#include <stdlib.h>
|
||
|
+#include "glinfo_common.h"
|
||
|
+
|
||
|
+
|
||
|
+#ifndef GLX_NONE_EXT
|
||
|
+#define GLX_NONE_EXT 0x8000
|
||
|
+#endif
|
||
|
+
|
||
|
+#ifndef GLX_TRANSPARENT_RGB
|
||
|
+#define GLX_TRANSPARENT_RGB 0x8008
|
||
|
+#endif
|
||
|
+
|
||
|
+#ifndef GLX_RGBA_BIT
|
||
|
+#define GLX_RGBA_BIT 0x00000001
|
||
|
+#endif
|
||
|
+
|
||
|
+#ifndef GLX_COLOR_INDEX_BIT
|
||
|
+#define GLX_COLOR_INDEX_BIT 0x00000002
|
||
|
+#endif
|
||
|
+
|
||
|
+
|
||
|
+struct visual_attribs
|
||
|
+{
|
||
|
+ /* X visual attribs */
|
||
|
+ int id; /* May be visual ID or FBConfig ID */
|
||
|
+ int vis_id; /* Visual ID. Only set for FBConfigs */
|
||
|
+ int klass;
|
||
|
+ int depth;
|
||
|
+ int redMask, greenMask, blueMask;
|
||
|
+ int colormapSize;
|
||
|
+ int bitsPerRGB;
|
||
|
+
|
||
|
+ /* GL visual attribs */
|
||
|
+ int supportsGL;
|
||
|
+ int drawableType;
|
||
|
+ int transparentType;
|
||
|
+ int transparentRedValue;
|
||
|
+ int transparentGreenValue;
|
||
|
+ int transparentBlueValue;
|
||
|
+ int transparentAlphaValue;
|
||
|
+ int transparentIndexValue;
|
||
|
+ int bufferSize;
|
||
|
+ int level;
|
||
|
+ int render_type;
|
||
|
+ int doubleBuffer;
|
||
|
+ int stereo;
|
||
|
+ int auxBuffers;
|
||
|
+ int redSize, greenSize, blueSize, alphaSize;
|
||
|
+ int depthSize;
|
||
|
+ int stencilSize;
|
||
|
+ int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
|
||
|
+ int numSamples, numMultisample;
|
||
|
+ int visualCaveat;
|
||
|
+ int floatComponents;
|
||
|
+ int packedfloatComponents;
|
||
|
+ int srgb;
|
||
|
+};
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Version of the context that was created
|
||
|
+ *
|
||
|
+ * 20, 21, 30, 31, 32, etc.
|
||
|
+ */
|
||
|
+static int version;
|
||
|
+
|
||
|
+/**
|
||
|
+ * GL Error checking/warning.
|
||
|
+ */
|
||
|
+static void
|
||
|
+CheckError(int line)
|
||
|
+{
|
||
|
+ int n;
|
||
|
+ n = glGetError();
|
||
|
+ if (n)
|
||
|
+ printf("Warning: GL error 0x%x at line %d\n", n, line);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_display_info(Display *dpy)
|
||
|
+{
|
||
|
+ printf("name of display: %s\n", DisplayString(dpy));
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Choose a simple FB Config.
|
||
|
+ */
|
||
|
+static GLXFBConfig *
|
||
|
+choose_fb_config(Display *dpy, int scrnum)
|
||
|
+{
|
||
|
+ int fbAttribSingle[] = {
|
||
|
+ GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||
|
+ GLX_RED_SIZE, 1,
|
||
|
+ GLX_GREEN_SIZE, 1,
|
||
|
+ GLX_BLUE_SIZE, 1,
|
||
|
+ GLX_DOUBLEBUFFER, False,
|
||
|
+ None };
|
||
|
+ int fbAttribDouble[] = {
|
||
|
+ GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||
|
+ GLX_RED_SIZE, 1,
|
||
|
+ GLX_GREEN_SIZE, 1,
|
||
|
+ GLX_BLUE_SIZE, 1,
|
||
|
+ GLX_DOUBLEBUFFER, True,
|
||
|
+ None };
|
||
|
+ GLXFBConfig *configs;
|
||
|
+ int nConfigs;
|
||
|
+
|
||
|
+ configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
|
||
|
+ if (!configs)
|
||
|
+ configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
|
||
|
+
|
||
|
+ return configs;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static Bool CreateContextErrorFlag;
|
||
|
+
|
||
|
+static int
|
||
|
+create_context_error_handler(Display *dpy, XErrorEvent *error)
|
||
|
+{
|
||
|
+ (void) dpy;
|
||
|
+ (void) error->error_code;
|
||
|
+ CreateContextErrorFlag = True;
|
||
|
+ return 0;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Try to create a GLX context of the given version with flags/options.
|
||
|
+ * Note: A version number is required in order to get a core profile
|
||
|
+ * (at least w/ NVIDIA).
|
||
|
+ */
|
||
|
+static GLXContext
|
||
|
+create_context_flags(Display *dpy, GLXFBConfig fbconfig, int major, int minor,
|
||
|
+ int contextFlags, int profileMask, Bool direct)
|
||
|
+{
|
||
|
+#ifdef GLX_ARB_create_context
|
||
|
+ static PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB_func = 0;
|
||
|
+ static Bool firstCall = True;
|
||
|
+ int (*old_handler)(Display *, XErrorEvent *);
|
||
|
+ GLXContext context;
|
||
|
+ int attribs[20];
|
||
|
+ int n = 0;
|
||
|
+
|
||
|
+ if (firstCall) {
|
||
|
+ /* See if we have GLX_ARB_create_context_profile and get pointer to
|
||
|
+ * glXCreateContextAttribsARB() function.
|
||
|
+ */
|
||
|
+ const char *glxExt = glXQueryExtensionsString(dpy, 0);
|
||
|
+ if (extension_supported("GLX_ARB_create_context_profile", glxExt)) {
|
||
|
+ glXCreateContextAttribsARB_func = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
|
||
|
+ glXGetProcAddress((const GLubyte *) "glXCreateContextAttribsARB");
|
||
|
+ }
|
||
|
+ firstCall = False;
|
||
|
+ }
|
||
|
+
|
||
|
+ if (!glXCreateContextAttribsARB_func)
|
||
|
+ return 0;
|
||
|
+
|
||
|
+ /* setup attribute array */
|
||
|
+ if (major) {
|
||
|
+ attribs[n++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
|
||
|
+ attribs[n++] = major;
|
||
|
+ attribs[n++] = GLX_CONTEXT_MINOR_VERSION_ARB;
|
||
|
+ attribs[n++] = minor;
|
||
|
+ }
|
||
|
+ if (contextFlags) {
|
||
|
+ attribs[n++] = GLX_CONTEXT_FLAGS_ARB;
|
||
|
+ attribs[n++] = contextFlags;
|
||
|
+ }
|
||
|
+#ifdef GLX_ARB_create_context_profile
|
||
|
+ if (profileMask) {
|
||
|
+ attribs[n++] = GLX_CONTEXT_PROFILE_MASK_ARB;
|
||
|
+ attribs[n++] = profileMask;
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ attribs[n++] = 0;
|
||
|
+
|
||
|
+ /* install X error handler */
|
||
|
+ old_handler = XSetErrorHandler(create_context_error_handler);
|
||
|
+ CreateContextErrorFlag = False;
|
||
|
+
|
||
|
+ /* try creating context */
|
||
|
+ context = glXCreateContextAttribsARB_func(dpy,
|
||
|
+ fbconfig,
|
||
|
+ 0, /* share_context */
|
||
|
+ direct,
|
||
|
+ attribs);
|
||
|
+
|
||
|
+ /* restore error handler */
|
||
|
+ XSetErrorHandler(old_handler);
|
||
|
+
|
||
|
+ if (CreateContextErrorFlag)
|
||
|
+ context = 0;
|
||
|
+
|
||
|
+ if (context && direct) {
|
||
|
+ if (!glXIsDirect(dpy, context)) {
|
||
|
+ glXDestroyContext(dpy, context);
|
||
|
+ return 0;
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ return context;
|
||
|
+#else
|
||
|
+ return 0;
|
||
|
+#endif
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/**
|
||
|
+ * Try to create a GLX context of the newest version.
|
||
|
+ */
|
||
|
+static GLXContext
|
||
|
+create_context_with_config(Display *dpy, GLXFBConfig config,
|
||
|
+ Bool coreProfile, Bool es2Profile, Bool direct)
|
||
|
+{
|
||
|
+ GLXContext ctx = 0;
|
||
|
+
|
||
|
+ if (coreProfile) {
|
||
|
+ /* Try to create a core profile, starting with the newest version of
|
||
|
+ * GL that we're aware of. If we don't specify the version
|
||
|
+ */
|
||
|
+ int i;
|
||
|
+ for (i = 0; gl_versions[i].major > 0; i++) {
|
||
|
+ /* don't bother below GL 3.0 */
|
||
|
+ if (gl_versions[i].major == 3 &&
|
||
|
+ gl_versions[i].minor == 0)
|
||
|
+ return 0;
|
||
|
+ ctx = create_context_flags(dpy, config,
|
||
|
+ gl_versions[i].major,
|
||
|
+ gl_versions[i].minor,
|
||
|
+ 0x0,
|
||
|
+ GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||
|
+ direct);
|
||
|
+ if (ctx)
|
||
|
+ return ctx;
|
||
|
+ }
|
||
|
+ /* couldn't get core profile context */
|
||
|
+ return 0;
|
||
|
+ }
|
||
|
+
|
||
|
+ if (es2Profile) {
|
||
|
+#ifdef GLX_CONTEXT_ES2_PROFILE_BIT_EXT
|
||
|
+ if (extension_supported("GLX_EXT_create_context_es2_profile",
|
||
|
+ glXQueryExtensionsString(dpy, 0))) {
|
||
|
+ ctx = create_context_flags(dpy, config, 2, 0, 0x0,
|
||
|
+ GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
|
||
|
+ direct);
|
||
|
+ return ctx;
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ return 0;
|
||
|
+ }
|
||
|
+
|
||
|
+ /* GLX should return a context of the latest GL version that supports
|
||
|
+ * the full profile.
|
||
|
+ */
|
||
|
+ ctx = glXCreateNewContext(dpy, config, GLX_RGBA_TYPE, NULL, direct);
|
||
|
+
|
||
|
+ /* make sure the context is direct, if direct was requested */
|
||
|
+ if (ctx && direct) {
|
||
|
+ if (!glXIsDirect(dpy, ctx)) {
|
||
|
+ glXDestroyContext(dpy, ctx);
|
||
|
+ return 0;
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ return ctx;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static XVisualInfo *
|
||
|
+choose_xvisinfo(Display *dpy, int scrnum)
|
||
|
+{
|
||
|
+ int attribSingle[] = {
|
||
|
+ GLX_RGBA,
|
||
|
+ GLX_RED_SIZE, 1,
|
||
|
+ GLX_GREEN_SIZE, 1,
|
||
|
+ GLX_BLUE_SIZE, 1,
|
||
|
+ None };
|
||
|
+ int attribDouble[] = {
|
||
|
+ GLX_RGBA,
|
||
|
+ GLX_RED_SIZE, 1,
|
||
|
+ GLX_GREEN_SIZE, 1,
|
||
|
+ GLX_BLUE_SIZE, 1,
|
||
|
+ GLX_DOUBLEBUFFER,
|
||
|
+ None };
|
||
|
+ XVisualInfo *visinfo;
|
||
|
+
|
||
|
+ visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
|
||
|
+ if (!visinfo)
|
||
|
+ visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
|
||
|
+
|
||
|
+ return visinfo;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+query_renderer(void)
|
||
|
+{
|
||
|
+#ifdef GLX_MESA_query_renderer
|
||
|
+ PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC queryInteger;
|
||
|
+ PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC queryString;
|
||
|
+ unsigned int v[3];
|
||
|
+
|
||
|
+ queryInteger = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)
|
||
|
+ glXGetProcAddressARB((const GLubyte *)
|
||
|
+ "glXQueryCurrentRendererIntegerMESA");
|
||
|
+ queryString = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)
|
||
|
+ glXGetProcAddressARB((const GLubyte *)
|
||
|
+ "glXQueryCurrentRendererStringMESA");
|
||
|
+
|
||
|
+ printf("Extended renderer info (GLX_MESA_query_renderer):\n");
|
||
|
+ queryInteger(GLX_RENDERER_VENDOR_ID_MESA, v);
|
||
|
+ printf(" Vendor: %s (0x%x)\n",
|
||
|
+ queryString(GLX_RENDERER_VENDOR_ID_MESA), *v);
|
||
|
+ queryInteger(GLX_RENDERER_DEVICE_ID_MESA, v);
|
||
|
+ printf(" Device: %s (0x%x)\n",
|
||
|
+ queryString(GLX_RENDERER_DEVICE_ID_MESA), *v);
|
||
|
+ queryInteger(GLX_RENDERER_VERSION_MESA, v);
|
||
|
+ printf(" Version: %d.%d.%d\n", v[0], v[1], v[2]);
|
||
|
+ queryInteger(GLX_RENDERER_ACCELERATED_MESA, v);
|
||
|
+ printf(" Accelerated: %s\n", *v ? "yes" : "no");
|
||
|
+ queryInteger(GLX_RENDERER_VIDEO_MEMORY_MESA, v);
|
||
|
+ printf(" Video memory: %dMB\n", *v);
|
||
|
+ queryInteger(GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA, v);
|
||
|
+ printf(" Unified memory: %s\n", *v ? "yes" : "no");
|
||
|
+ queryInteger(GLX_RENDERER_PREFERRED_PROFILE_MESA, v);
|
||
|
+ printf(" Preferred profile: %s (0x%x)\n",
|
||
|
+ *v == GLX_CONTEXT_CORE_PROFILE_BIT_ARB ? "core" :
|
||
|
+ *v == GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB ? "compat" :
|
||
|
+ "unknown", *v);
|
||
|
+ queryInteger(GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA, v);
|
||
|
+ printf(" Max core profile version: %d.%d\n", v[0], v[1]);
|
||
|
+ queryInteger(GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA, v);
|
||
|
+ printf(" Max compat profile version: %d.%d\n", v[0], v[1]);
|
||
|
+ queryInteger(GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA, v);
|
||
|
+ printf(" Max GLES1 profile version: %d.%d\n", v[0], v[1]);
|
||
|
+ queryInteger(GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA, v);
|
||
|
+ printf(" Max GLES[23] profile version: %d.%d\n", v[0], v[1]);
|
||
|
+#endif
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static Bool
|
||
|
+print_screen_info(Display *dpy, int scrnum,
|
||
|
+ const struct options *opts,
|
||
|
+ Bool coreProfile, Bool es2Profile, Bool limits,
|
||
|
+ Bool coreWorked)
|
||
|
+{
|
||
|
+ Window win;
|
||
|
+ XSetWindowAttributes attr;
|
||
|
+ unsigned long mask;
|
||
|
+ Window root;
|
||
|
+ GLXContext ctx = NULL;
|
||
|
+ XVisualInfo *visinfo;
|
||
|
+ int width = 100, height = 100;
|
||
|
+ GLXFBConfig *fbconfigs;
|
||
|
+ const char *oglstring = coreProfile ? "OpenGL core profile" :
|
||
|
+ es2Profile ? "OpenGL ES profile" : "OpenGL";
|
||
|
+
|
||
|
+ root = RootWindow(dpy, scrnum);
|
||
|
+
|
||
|
+ /*
|
||
|
+ * Choose FBConfig or XVisualInfo and create a context.
|
||
|
+ */
|
||
|
+ fbconfigs = choose_fb_config(dpy, scrnum);
|
||
|
+ if (fbconfigs) {
|
||
|
+ ctx = create_context_with_config(dpy, fbconfigs[0],
|
||
|
+ coreProfile, es2Profile,
|
||
|
+ opts->allowDirect);
|
||
|
+ if (!ctx && opts->allowDirect && !coreProfile) {
|
||
|
+ /* try indirect */
|
||
|
+ ctx = create_context_with_config(dpy, fbconfigs[0],
|
||
|
+ coreProfile, es2Profile, False);
|
||
|
+ }
|
||
|
+
|
||
|
+ visinfo = glXGetVisualFromFBConfig(dpy, fbconfigs[0]);
|
||
|
+ XFree(fbconfigs);
|
||
|
+ }
|
||
|
+ else if (!coreProfile && !es2Profile) {
|
||
|
+ visinfo = choose_xvisinfo(dpy, scrnum);
|
||
|
+ if (visinfo)
|
||
|
+ ctx = glXCreateContext(dpy, visinfo, NULL, opts->allowDirect);
|
||
|
+ } else
|
||
|
+ visinfo = NULL;
|
||
|
+
|
||
|
+ if (!visinfo && !coreProfile && !es2Profile) {
|
||
|
+ fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n");
|
||
|
+ return False;
|
||
|
+ }
|
||
|
+
|
||
|
+ if (!ctx) {
|
||
|
+ if (!coreProfile && !es2Profile)
|
||
|
+ fprintf(stderr, "Error: glXCreateContext failed\n");
|
||
|
+ XFree(visinfo);
|
||
|
+ return False;
|
||
|
+ }
|
||
|
+
|
||
|
+ /*
|
||
|
+ * Create a window so that we can just bind the context.
|
||
|
+ */
|
||
|
+ attr.background_pixel = 0;
|
||
|
+ attr.border_pixel = 0;
|
||
|
+ attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
|
||
|
+ attr.event_mask = StructureNotifyMask | ExposureMask;
|
||
|
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||
|
+ win = XCreateWindow(dpy, root, 0, 0, width, height,
|
||
|
+ 0, visinfo->depth, InputOutput,
|
||
|
+ visinfo->visual, mask, &attr);
|
||
|
+
|
||
|
+ if (glXMakeCurrent(dpy, win, ctx)) {
|
||
|
+ const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR);
|
||
|
+ const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION);
|
||
|
+ const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS);
|
||
|
+ const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR);
|
||
|
+ const char *clientVersion = glXGetClientString(dpy, GLX_VERSION);
|
||
|
+ const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS);
|
||
|
+ const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum);
|
||
|
+ const char *glVendor = (const char *) glGetString(GL_VENDOR);
|
||
|
+ const char *glRenderer = (const char *) glGetString(GL_RENDERER);
|
||
|
+ const char *glVersion = (const char *) glGetString(GL_VERSION);
|
||
|
+ char *glExtensions = NULL;
|
||
|
+ int glxVersionMajor = 0;
|
||
|
+ int glxVersionMinor = 0;
|
||
|
+ char *displayName = NULL;
|
||
|
+ char *colon = NULL, *period = NULL;
|
||
|
+ struct ext_functions extfuncs;
|
||
|
+
|
||
|
+ CheckError(__LINE__);
|
||
|
+
|
||
|
+ /* Get some ext functions */
|
||
|
+ extfuncs.GetProgramivARB = (GETPROGRAMIVARBPROC)
|
||
|
+ glXGetProcAddressARB((GLubyte *) "glGetProgramivARB");
|
||
|
+ extfuncs.GetStringi = (GETSTRINGIPROC)
|
||
|
+ glXGetProcAddressARB((GLubyte *) "glGetStringi");
|
||
|
+ extfuncs.GetConvolutionParameteriv = (GETCONVOLUTIONPARAMETERIVPROC)
|
||
|
+ glXGetProcAddressARB((GLubyte *) "glGetConvolutionParameteriv");
|
||
|
+
|
||
|
+ if (!glXQueryVersion(dpy, & glxVersionMajor, & glxVersionMinor)) {
|
||
|
+ fprintf(stderr, "Error: glXQueryVersion failed\n");
|
||
|
+ exit(1);
|
||
|
+ }
|
||
|
+
|
||
|
+ /* Get list of GL extensions */
|
||
|
+ if (coreProfile && extfuncs.GetStringi)
|
||
|
+ glExtensions = build_core_profile_extension_list(&extfuncs);
|
||
|
+ if (!glExtensions) {
|
||
|
+ coreProfile = False;
|
||
|
+ glExtensions = (char *) glGetString(GL_EXTENSIONS);
|
||
|
+ }
|
||
|
+
|
||
|
+ CheckError(__LINE__);
|
||
|
+
|
||
|
+ if (!coreWorked) {
|
||
|
+ /* Strip the screen number from the display name, if present. */
|
||
|
+ if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) {
|
||
|
+ fprintf(stderr, "Error: malloc() failed\n");
|
||
|
+ exit(1);
|
||
|
+ }
|
||
|
+ strcpy(displayName, DisplayString(dpy));
|
||
|
+ colon = strrchr(displayName, ':');
|
||
|
+ if (colon) {
|
||
|
+ period = strchr(colon, '.');
|
||
|
+ if (period)
|
||
|
+ *period = '\0';
|
||
|
+ }
|
||
|
+
|
||
|
+ printf("display: %s screen: %d\n", displayName, scrnum);
|
||
|
+ free(displayName);
|
||
|
+ printf("direct rendering: ");
|
||
|
+ if (glXIsDirect(dpy, ctx)) {
|
||
|
+ printf("Yes\n");
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ if (!opts->allowDirect) {
|
||
|
+ printf("No (-i specified)\n");
|
||
|
+ }
|
||
|
+ else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
|
||
|
+ printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ printf("No (If you want to find out why, try setting "
|
||
|
+ "LIBGL_DEBUG=verbose)\n");
|
||
|
+ }
|
||
|
+ }
|
||
|
+ if (opts->mode != Brief) {
|
||
|
+ printf("server glx vendor string: %s\n", serverVendor);
|
||
|
+ printf("server glx version string: %s\n", serverVersion);
|
||
|
+ printf("server glx extensions:\n");
|
||
|
+ print_extension_list(serverExtensions, opts->singleLine);
|
||
|
+ printf("client glx vendor string: %s\n", clientVendor);
|
||
|
+ printf("client glx version string: %s\n", clientVersion);
|
||
|
+ printf("client glx extensions:\n");
|
||
|
+ print_extension_list(clientExtensions, opts->singleLine);
|
||
|
+ printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor);
|
||
|
+ printf("GLX extensions:\n");
|
||
|
+ print_extension_list(glxExtensions, opts->singleLine);
|
||
|
+ }
|
||
|
+ if (strstr(glxExtensions, "GLX_MESA_query_renderer"))
|
||
|
+ query_renderer();
|
||
|
+ printf("OpenGL vendor string: %s\n", glVendor);
|
||
|
+ printf("OpenGL renderer string: %s\n", glRenderer);
|
||
|
+ } else
|
||
|
+ printf("\n");
|
||
|
+
|
||
|
+ printf("%s version string: %s\n", oglstring, glVersion);
|
||
|
+
|
||
|
+ version = (glVersion[0] - '0') * 10 + (glVersion[2] - '0');
|
||
|
+
|
||
|
+ CheckError(__LINE__);
|
||
|
+
|
||
|
+#ifdef GL_VERSION_2_0
|
||
|
+ if (version >= 20) {
|
||
|
+ char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||
|
+ printf("%s shading language version string: %s\n", oglstring, v);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ CheckError(__LINE__);
|
||
|
+#ifdef GL_VERSION_3_0
|
||
|
+ if (version >= 30 && !es2Profile) {
|
||
|
+ GLint flags;
|
||
|
+ glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
|
||
|
+ printf("%s context flags: %s\n", oglstring, context_flags_string(flags));
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ CheckError(__LINE__);
|
||
|
+#ifdef GL_VERSION_3_2
|
||
|
+ if (version >= 32 && !es2Profile) {
|
||
|
+ GLint mask;
|
||
|
+ glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||
|
+ printf("%s profile mask: %s\n", oglstring, profile_mask_string(mask));
|
||
|
+ }
|
||
|
+#endif
|
||
|
+
|
||
|
+ CheckError(__LINE__);
|
||
|
+
|
||
|
+ if (opts->mode != Brief) {
|
||
|
+ printf("%s extensions:\n", oglstring);
|
||
|
+ print_extension_list(glExtensions, opts->singleLine);
|
||
|
+ }
|
||
|
+
|
||
|
+ if (limits) {
|
||
|
+ print_limits(glExtensions, oglstring, version, &extfuncs);
|
||
|
+ }
|
||
|
+
|
||
|
+ if (coreProfile)
|
||
|
+ free(glExtensions);
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ fprintf(stderr, "Error: glXMakeCurrent failed\n");
|
||
|
+ }
|
||
|
+
|
||
|
+ glXDestroyContext(dpy, ctx);
|
||
|
+ XFree(visinfo);
|
||
|
+ XDestroyWindow(dpy, win);
|
||
|
+ XSync(dpy, 1);
|
||
|
+ return True;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static const char *
|
||
|
+visual_class_name(int cls)
|
||
|
+{
|
||
|
+ switch (cls) {
|
||
|
+ case StaticColor:
|
||
|
+ return "StaticColor";
|
||
|
+ case PseudoColor:
|
||
|
+ return "PseudoColor";
|
||
|
+ case StaticGray:
|
||
|
+ return "StaticGray";
|
||
|
+ case GrayScale:
|
||
|
+ return "GrayScale";
|
||
|
+ case TrueColor:
|
||
|
+ return "TrueColor";
|
||
|
+ case DirectColor:
|
||
|
+ return "DirectColor";
|
||
|
+ default:
|
||
|
+ return "";
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+static const char *
|
||
|
+visual_drawable_type(int type)
|
||
|
+{
|
||
|
+ const static struct bit_info bits[] = {
|
||
|
+ { GLX_WINDOW_BIT, "window" },
|
||
|
+ { GLX_PIXMAP_BIT, "pixmap" },
|
||
|
+ { GLX_PBUFFER_BIT, "pbuffer" }
|
||
|
+ };
|
||
|
+
|
||
|
+ return bitmask_to_string(bits, ELEMENTS(bits), type);
|
||
|
+}
|
||
|
+
|
||
|
+static const char *
|
||
|
+visual_class_abbrev(int cls)
|
||
|
+{
|
||
|
+ switch (cls) {
|
||
|
+ case StaticColor:
|
||
|
+ return "sc";
|
||
|
+ case PseudoColor:
|
||
|
+ return "pc";
|
||
|
+ case StaticGray:
|
||
|
+ return "sg";
|
||
|
+ case GrayScale:
|
||
|
+ return "gs";
|
||
|
+ case TrueColor:
|
||
|
+ return "tc";
|
||
|
+ case DirectColor:
|
||
|
+ return "dc";
|
||
|
+ default:
|
||
|
+ return "";
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+static const char *
|
||
|
+visual_render_type_name(int type)
|
||
|
+{
|
||
|
+ switch (type) {
|
||
|
+ case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
|
||
|
+ return "ufloat";
|
||
|
+ case GLX_RGBA_FLOAT_BIT_ARB:
|
||
|
+ return "float";
|
||
|
+ case GLX_RGBA_BIT:
|
||
|
+ return "rgba";
|
||
|
+ case GLX_COLOR_INDEX_BIT:
|
||
|
+ return "ci";
|
||
|
+ case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT:
|
||
|
+ return "rgba|ci";
|
||
|
+ default:
|
||
|
+ return "";
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+static const char *
|
||
|
+caveat_string(int caveat)
|
||
|
+{
|
||
|
+ switch (caveat) {
|
||
|
+#ifdef GLX_EXT_visual_rating
|
||
|
+ case GLX_SLOW_VISUAL_EXT:
|
||
|
+ return "Slow";
|
||
|
+ case GLX_NON_CONFORMANT_VISUAL_EXT:
|
||
|
+ return "Ncon";
|
||
|
+ case GLX_NONE_EXT:
|
||
|
+ /* fall-through */
|
||
|
+#endif
|
||
|
+ case 0:
|
||
|
+ /* fall-through */
|
||
|
+ default:
|
||
|
+ return "None";
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static Bool
|
||
|
+get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
|
||
|
+ struct visual_attribs *attribs)
|
||
|
+{
|
||
|
+ const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
|
||
|
+ int rgba;
|
||
|
+
|
||
|
+ memset(attribs, 0, sizeof(struct visual_attribs));
|
||
|
+
|
||
|
+ attribs->id = vInfo->visualid;
|
||
|
+#if defined(__cplusplus) || defined(c_plusplus)
|
||
|
+ attribs->klass = vInfo->c_class;
|
||
|
+#else
|
||
|
+ attribs->klass = vInfo->class;
|
||
|
+#endif
|
||
|
+ attribs->depth = vInfo->depth;
|
||
|
+ attribs->redMask = vInfo->red_mask;
|
||
|
+ attribs->greenMask = vInfo->green_mask;
|
||
|
+ attribs->blueMask = vInfo->blue_mask;
|
||
|
+ attribs->colormapSize = vInfo->colormap_size;
|
||
|
+ attribs->bitsPerRGB = vInfo->bits_per_rgb;
|
||
|
+
|
||
|
+ if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
|
||
|
+ !attribs->supportsGL)
|
||
|
+ return False;
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
|
||
|
+ if (rgba)
|
||
|
+ attribs->render_type = GLX_RGBA_BIT;
|
||
|
+ else
|
||
|
+ attribs->render_type = GLX_COLOR_INDEX_BIT;
|
||
|
+
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_DRAWABLE_TYPE, &attribs->drawableType);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
|
||
|
+
|
||
|
+ /* get transparent pixel stuff */
|
||
|
+ glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
|
||
|
+ if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
|
||
|
+ }
|
||
|
+ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
|
||
|
+ }
|
||
|
+
|
||
|
+ /* multisample attribs */
|
||
|
+#ifdef GLX_ARB_multisample
|
||
|
+ if (ext && strstr(ext, "GLX_ARB_multisample")) {
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ else {
|
||
|
+ attribs->numSamples = 0;
|
||
|
+ attribs->numMultisample = 0;
|
||
|
+ }
|
||
|
+
|
||
|
+#if defined(GLX_EXT_visual_rating)
|
||
|
+ if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ attribs->visualCaveat = GLX_NONE_EXT;
|
||
|
+ }
|
||
|
+#else
|
||
|
+ attribs->visualCaveat = 0;
|
||
|
+#endif
|
||
|
+
|
||
|
+#if defined(GLX_EXT_framebuffer_sRGB)
|
||
|
+ if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) {
|
||
|
+ glXGetConfig(dpy, vInfo, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+
|
||
|
+ return True;
|
||
|
+}
|
||
|
+
|
||
|
+#ifdef GLX_VERSION_1_3
|
||
|
+
|
||
|
+static int
|
||
|
+glx_token_to_visual_class(int visual_type)
|
||
|
+{
|
||
|
+ switch (visual_type) {
|
||
|
+ case GLX_TRUE_COLOR:
|
||
|
+ return TrueColor;
|
||
|
+ case GLX_DIRECT_COLOR:
|
||
|
+ return DirectColor;
|
||
|
+ case GLX_PSEUDO_COLOR:
|
||
|
+ return PseudoColor;
|
||
|
+ case GLX_STATIC_COLOR:
|
||
|
+ return StaticColor;
|
||
|
+ case GLX_GRAY_SCALE:
|
||
|
+ return GrayScale;
|
||
|
+ case GLX_STATIC_GRAY:
|
||
|
+ return StaticGray;
|
||
|
+ case GLX_NONE:
|
||
|
+ default:
|
||
|
+ return None;
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+static Bool
|
||
|
+get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
|
||
|
+ struct visual_attribs *attribs)
|
||
|
+{
|
||
|
+ const char *ext = glXQueryExtensionsString(dpy, 0);
|
||
|
+ int visual_type;
|
||
|
+ XVisualInfo *vInfo;
|
||
|
+
|
||
|
+ memset(attribs, 0, sizeof(struct visual_attribs));
|
||
|
+
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
|
||
|
+
|
||
|
+ vInfo = glXGetVisualFromFBConfig(dpy, fbconfig);
|
||
|
+
|
||
|
+ if (vInfo != NULL) {
|
||
|
+ attribs->vis_id = vInfo->visualid;
|
||
|
+ attribs->depth = vInfo->depth;
|
||
|
+ attribs->redMask = vInfo->red_mask;
|
||
|
+ attribs->greenMask = vInfo->green_mask;
|
||
|
+ attribs->blueMask = vInfo->blue_mask;
|
||
|
+ attribs->colormapSize = vInfo->colormap_size;
|
||
|
+ attribs->bitsPerRGB = vInfo->bits_per_rgb;
|
||
|
+ }
|
||
|
+
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
|
||
|
+ attribs->klass = glx_token_to_visual_class(visual_type);
|
||
|
+
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DRAWABLE_TYPE, &attribs->drawableType);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
|
||
|
+
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
|
||
|
+
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
|
||
|
+
|
||
|
+ /* get transparent pixel stuff */
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
|
||
|
+ if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
|
||
|
+ }
|
||
|
+ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
|
||
|
+ }
|
||
|
+
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
|
||
|
+
|
||
|
+#if defined(GLX_NV_float_buffer)
|
||
|
+ if (ext && strstr(ext, "GLX_NV_float_buffer")) {
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FLOAT_COMPONENTS_NV, &attribs->floatComponents);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+#if defined(GLX_ARB_fbconfig_float)
|
||
|
+ if (ext && strstr(ext, "GLX_ARB_fbconfig_float")) {
|
||
|
+ if (attribs->render_type & GLX_RGBA_FLOAT_BIT_ARB) {
|
||
|
+ attribs->floatComponents = True;
|
||
|
+ }
|
||
|
+ }
|
||
|
+#endif
|
||
|
+#if defined(GLX_EXT_fbconfig_packed_float)
|
||
|
+ if (ext && strstr(ext, "GLX_EXT_fbconfig_packed_float")) {
|
||
|
+ if (attribs->render_type & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) {
|
||
|
+ attribs->packedfloatComponents = True;
|
||
|
+ }
|
||
|
+ }
|
||
|
+#endif
|
||
|
+
|
||
|
+#if defined(GLX_EXT_framebuffer_sRGB)
|
||
|
+ if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) {
|
||
|
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb);
|
||
|
+ }
|
||
|
+#endif
|
||
|
+ return True;
|
||
|
+}
|
||
|
+
|
||
|
+#endif
|
||
|
+
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_visual_attribs_verbose(const struct visual_attribs *attribs,
|
||
|
+ int fbconfigs)
|
||
|
+{
|
||
|
+ if (fbconfigs) {
|
||
|
+ printf("FBConfig ID: %x Visual ID=%x depth=%d class=%s, type=%s\n",
|
||
|
+ attribs->id, attribs->vis_id, attribs->depth,
|
||
|
+ visual_class_name(attribs->klass),
|
||
|
+ visual_drawable_type(attribs->drawableType));
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ printf("Visual ID: %x depth=%d class=%s, type=%s\n",
|
||
|
+ attribs->id, attribs->depth, visual_class_name(attribs->klass),
|
||
|
+ visual_drawable_type(attribs->drawableType));
|
||
|
+ }
|
||
|
+ printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
|
||
|
+ attribs->bufferSize, attribs->level,
|
||
|
+ visual_render_type_name(attribs->render_type),
|
||
|
+ attribs->doubleBuffer, attribs->stereo);
|
||
|
+ printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d float=%c sRGB=%c\n",
|
||
|
+ attribs->redSize, attribs->greenSize,
|
||
|
+ attribs->blueSize, attribs->alphaSize,
|
||
|
+ attribs->packedfloatComponents ? 'P' : attribs->floatComponents ? 'Y' : 'N',
|
||
|
+ attribs->srgb ? 'Y' : 'N');
|
||
|
+ printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n",
|
||
|
+ attribs->auxBuffers, attribs->depthSize, attribs->stencilSize);
|
||
|
+ printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
|
||
|
+ attribs->accumRedSize, attribs->accumGreenSize,
|
||
|
+ attribs->accumBlueSize, attribs->accumAlphaSize);
|
||
|
+ printf(" multiSample=%d multiSampleBuffers=%d\n",
|
||
|
+ attribs->numSamples, attribs->numMultisample);
|
||
|
+#ifdef GLX_EXT_visual_rating
|
||
|
+ if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
|
||
|
+ printf(" visualCaveat=None\n");
|
||
|
+ else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
|
||
|
+ printf(" visualCaveat=Slow\n");
|
||
|
+ else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
|
||
|
+ printf(" visualCaveat=Nonconformant\n");
|
||
|
+#endif
|
||
|
+ if (attribs->transparentType == GLX_NONE) {
|
||
|
+ printf(" Opaque.\n");
|
||
|
+ }
|
||
|
+ else if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
|
||
|
+ printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue);
|
||
|
+ }
|
||
|
+ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
|
||
|
+ printf(" Transparent index=%d\n",attribs->transparentIndexValue);
|
||
|
+ }
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_visual_attribs_short_header(void)
|
||
|
+{
|
||
|
+ printf(" visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav\n");
|
||
|
+ printf(" id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat\n");
|
||
|
+ printf("----------------------------------------------------------------------------\n");
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_visual_attribs_short(const struct visual_attribs *attribs)
|
||
|
+{
|
||
|
+ const char *caveat = caveat_string(attribs->visualCaveat);
|
||
|
+
|
||
|
+ printf("0x%03x %2d %2s %2d %3d %2d %c%c %c %c %2d %2d %2d %2d %c %c %2d %2d %2d",
|
||
|
+ attribs->id,
|
||
|
+ attribs->depth,
|
||
|
+ visual_class_abbrev(attribs->klass),
|
||
|
+ attribs->transparentType != GLX_NONE,
|
||
|
+ attribs->bufferSize,
|
||
|
+ attribs->level,
|
||
|
+ (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ',
|
||
|
+ (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ',
|
||
|
+ attribs->doubleBuffer ? 'y' : '.',
|
||
|
+ attribs->stereo ? 'y' : '.',
|
||
|
+ attribs->redSize, attribs->greenSize,
|
||
|
+ attribs->blueSize, attribs->alphaSize,
|
||
|
+ attribs->packedfloatComponents ? 'u' : attribs->floatComponents ? 'f' : '.',
|
||
|
+ attribs->srgb ? 's' : '.',
|
||
|
+ attribs->auxBuffers,
|
||
|
+ attribs->depthSize,
|
||
|
+ attribs->stencilSize
|
||
|
+ );
|
||
|
+
|
||
|
+ printf(" %2d %2d %2d %2d %2d %1d %s\n",
|
||
|
+ attribs->accumRedSize, attribs->accumGreenSize,
|
||
|
+ attribs->accumBlueSize, attribs->accumAlphaSize,
|
||
|
+ attribs->numSamples, attribs->numMultisample,
|
||
|
+ caveat
|
||
|
+ );
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_visual_attribs_long_header(void)
|
||
|
+{
|
||
|
+ printf("Vis Vis Visual Trans buff lev render DB ste r g b a s aux dep ste accum buffer MS MS \n");
|
||
|
+ printf(" ID Depth Type parent size el type reo sz sz sz sz flt rgb buf th ncl r g b a num bufs caveats\n");
|
||
|
+ printf("--------------------------------------------------------------------------------------------------------------------\n");
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_visual_attribs_long(const struct visual_attribs *attribs)
|
||
|
+{
|
||
|
+ const char *caveat = caveat_string(attribs->visualCaveat);
|
||
|
+
|
||
|
+ printf("0x%3x %2d %-11s %2d %3d %2d %4s %3d %3d %3d %3d %3d %3d",
|
||
|
+ attribs->id,
|
||
|
+ attribs->depth,
|
||
|
+ visual_class_name(attribs->klass),
|
||
|
+ attribs->transparentType != GLX_NONE,
|
||
|
+ attribs->bufferSize,
|
||
|
+ attribs->level,
|
||
|
+ visual_render_type_name(attribs->render_type),
|
||
|
+ attribs->doubleBuffer,
|
||
|
+ attribs->stereo,
|
||
|
+ attribs->redSize, attribs->greenSize,
|
||
|
+ attribs->blueSize, attribs->alphaSize
|
||
|
+ );
|
||
|
+
|
||
|
+ printf(" %c %c %3d %4d %2d %3d %3d %3d %3d %2d %2d %6s\n",
|
||
|
+ attribs->floatComponents ? 'f' : '.',
|
||
|
+ attribs->srgb ? 's' : '.',
|
||
|
+ attribs->auxBuffers,
|
||
|
+ attribs->depthSize,
|
||
|
+ attribs->stencilSize,
|
||
|
+ attribs->accumRedSize, attribs->accumGreenSize,
|
||
|
+ attribs->accumBlueSize, attribs->accumAlphaSize,
|
||
|
+ attribs->numSamples, attribs->numMultisample,
|
||
|
+ caveat
|
||
|
+ );
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+static void
|
||
|
+print_visual_info(Display *dpy, int scrnum, InfoMode mode)
|
||
|
+{
|
||
|
+ XVisualInfo theTemplate;
|
||
|
+ XVisualInfo *visuals;
|
||
|
+ int numVisuals, numGlxVisuals;
|
||
|
+ long mask;
|
||
|
+ int i;
|
||
|
+ struct visual_attribs attribs;
|
||
|
+
|
||
|
+ /* get list of all visuals on this screen */
|
||
|
+ theTemplate.screen = scrnum;
|
||
|
+ mask = VisualScreenMask;
|
||
|
+ visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
|
||
|
+
|
||
|
+ numGlxVisuals = 0;
|
||
|
+ for (i = 0; i < numVisuals; i++) {
|
||
|
+ if (get_visual_attribs(dpy, &visuals[i], &attribs))
|
||
|
+ numGlxVisuals++;
|
||
|
+ }
|
||
|
+
|
||
|
+ if (numGlxVisuals == 0)
|
||
|
+ return;
|
||
|
+
|
||
|
+ printf("%d GLX Visuals\n", numGlxVisuals);
|
||
|
+
|
||
|
+ if (mode == Normal)
|
||
|
+ print_visual_attribs_short_header();
|
||
|
+ else if (mode == Wide)
|
||
|
+ print_visual_attribs_long_header();
|
||
|
+
|
||
|
+ for (i = 0; i < numVisuals; i++) {
|
||
|
+ if (!get_visual_attribs(dpy, &visuals[i], &attribs))
|
||
|
+ continue;
|
||
|
+
|
||
|
+ if (mode == Verbose)
|
||
|
+ print_visual_attribs_verbose(&attribs, False);
|
||
|
+ else if (mode == Normal)
|
||
|
+ print_visual_attribs_short(&attribs);
|
||
|
+ else if (mode == Wide)
|
||
|
+ print_visual_attribs_long(&attribs);
|
||
|
+ }
|
||
|
+ printf("\n");
|
||
|
+
|
||
|
+ XFree(visuals);
|
||
|
+}
|
||
|
+
|
||
|
+#ifdef GLX_VERSION_1_3
|
||
|
+
|
||
|
+static void
|
||
|
+print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode)
|
||
|
+{
|
||
|
+ int numFBConfigs = 0;
|
||
|
+ struct visual_attribs attribs;
|
||
|
+ GLXFBConfig *fbconfigs;
|
||
|
+ int i;
|
||
|
+
|
||
|
+ /* get list of all fbconfigs on this screen */
|
||
|
+ fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs);
|
||
|
+
|
||
|
+ if (numFBConfigs == 0) {
|
||
|
+ XFree(fbconfigs);
|
||
|
+ return;
|
||
|
+ }
|
||
|
+
|
||
|
+ printf("%d GLXFBConfigs:\n", numFBConfigs);
|
||
|
+ if (mode == Normal)
|
||
|
+ print_visual_attribs_short_header();
|
||
|
+ else if (mode == Wide)
|
||
|
+ print_visual_attribs_long_header();
|
||
|
+
|
||
|
+ for (i = 0; i < numFBConfigs; i++) {
|
||
|
+ get_fbconfig_attribs(dpy, fbconfigs[i], &attribs);
|
||
|
+
|
||
|
+ if (mode == Verbose)
|
||
|
+ print_visual_attribs_verbose(&attribs, True);
|
||
|
+ else if (mode == Normal)
|
||
|
+ print_visual_attribs_short(&attribs);
|
||
|
+ else if (mode == Wide)
|
||
|
+ print_visual_attribs_long(&attribs);
|
||
|
+ }
|
||
|
+ printf("\n");
|
||
|
+
|
||
|
+ XFree(fbconfigs);
|
||
|
+}
|
||
|
+
|
||
|
+#endif
|
||
|
+
|
||
|
+/*
|
||
|
+ * Stand-alone Mesa doesn't really implement the GLX protocol so it
|
||
|
+ * doesn't really know the GLX attributes associated with an X visual.
|
||
|
+ * The first time a visual is presented to Mesa's pseudo-GLX it
|
||
|
+ * attaches ancilliary buffers to it (like depth and stencil).
|
||
|
+ * But that usually only works if glXChooseVisual is used.
|
||
|
+ * This function calls glXChooseVisual() to sort of "prime the pump"
|
||
|
+ * for Mesa's GLX so that the visuals that get reported actually
|
||
|
+ * reflect what applications will see.
|
||
|
+ * This has no effect when using true GLX.
|
||
|
+ */
|
||
|
+static void
|
||
|
+mesa_hack(Display *dpy, int scrnum)
|
||
|
+{
|
||
|
+ static int attribs[] = {
|
||
|
+ GLX_RGBA,
|
||
|
+ GLX_RED_SIZE, 1,
|
||
|
+ GLX_GREEN_SIZE, 1,
|
||
|
+ GLX_BLUE_SIZE, 1,
|
||
|
+ GLX_DEPTH_SIZE, 1,
|
||
|
+ GLX_STENCIL_SIZE, 1,
|
||
|
+ GLX_ACCUM_RED_SIZE, 1,
|
||
|
+ GLX_ACCUM_GREEN_SIZE, 1,
|
||
|
+ GLX_ACCUM_BLUE_SIZE, 1,
|
||
|
+ GLX_ACCUM_ALPHA_SIZE, 1,
|
||
|
+ GLX_DOUBLEBUFFER,
|
||
|
+ None
|
||
|
+ };
|
||
|
+ XVisualInfo *visinfo;
|
||
|
+
|
||
|
+ visinfo = glXChooseVisual(dpy, scrnum, attribs);
|
||
|
+ if (visinfo)
|
||
|
+ XFree(visinfo);
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+/*
|
||
|
+ * Examine all visuals to find the so-called best one.
|
||
|
+ * We prefer deepest RGBA buffer with depth, stencil and accum
|
||
|
+ * that has no caveats.
|
||
|
+ */
|
||
|
+static int
|
||
|
+find_best_visual(Display *dpy, int scrnum)
|
||
|
+{
|
||
|
+ XVisualInfo theTemplate;
|
||
|
+ XVisualInfo *visuals;
|
||
|
+ int numVisuals;
|
||
|
+ long mask;
|
||
|
+ int i;
|
||
|
+ struct visual_attribs bestVis;
|
||
|
+
|
||
|
+ /* get list of all visuals on this screen */
|
||
|
+ theTemplate.screen = scrnum;
|
||
|
+ mask = VisualScreenMask;
|
||
|
+ visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
|
||
|
+
|
||
|
+ /* init bestVis with first visual info */
|
||
|
+ get_visual_attribs(dpy, &visuals[0], &bestVis);
|
||
|
+
|
||
|
+ /* try to find a "better" visual */
|
||
|
+ for (i = 1; i < numVisuals; i++) {
|
||
|
+ struct visual_attribs vis;
|
||
|
+
|
||
|
+ get_visual_attribs(dpy, &visuals[i], &vis);
|
||
|
+
|
||
|
+ /* always skip visuals with caveats */
|
||
|
+ if (vis.visualCaveat != GLX_NONE_EXT)
|
||
|
+ continue;
|
||
|
+
|
||
|
+ /* see if this vis is better than bestVis */
|
||
|
+ if ((!bestVis.supportsGL && vis.supportsGL) ||
|
||
|
+ (bestVis.visualCaveat != GLX_NONE_EXT) ||
|
||
|
+ (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) ||
|
||
|
+ (!bestVis.doubleBuffer && vis.doubleBuffer) ||
|
||
|
+ (bestVis.redSize < vis.redSize) ||
|
||
|
+ (bestVis.greenSize < vis.greenSize) ||
|
||
|
+ (bestVis.blueSize < vis.blueSize) ||
|
||
|
+ (bestVis.alphaSize < vis.alphaSize) ||
|
||
|
+ (bestVis.depthSize < vis.depthSize) ||
|
||
|
+ (bestVis.stencilSize < vis.stencilSize) ||
|
||
|
+ (bestVis.accumRedSize < vis.accumRedSize)) {
|
||
|
+ /* found a better visual */
|
||
|
+ bestVis = vis;
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ XFree(visuals);
|
||
|
+
|
||
|
+ return bestVis.id;
|
||
|
+}
|
||
|
+
|
||
|
+
|
||
|
+int
|
||
|
+main(int argc, char *argv[])
|
||
|
+{
|
||
|
+ Display *dpy;
|
||
|
+ int numScreens, scrnum;
|
||
|
+ struct options opts;
|
||
|
+ Bool coreWorked;
|
||
|
+
|
||
|
+ parse_args(argc, argv, &opts);
|
||
|
+
|
||
|
+ dpy = XOpenDisplay(opts.displayName);
|
||
|
+ if (!dpy) {
|
||
|
+ fprintf(stderr, "Error: unable to open display %s\n",
|
||
|
+ XDisplayName(opts.displayName));
|
||
|
+ return -1;
|
||
|
+ }
|
||
|
+
|
||
|
+ if (opts.findBest) {
|
||
|
+ int b;
|
||
|
+ mesa_hack(dpy, 0);
|
||
|
+ b = find_best_visual(dpy, 0);
|
||
|
+ printf("%d\n", b);
|
||
|
+ }
|
||
|
+ else {
|
||
|
+ numScreens = ScreenCount(dpy);
|
||
|
+ print_display_info(dpy);
|
||
|
+ for (scrnum = 0; scrnum < numScreens; scrnum++) {
|
||
|
+ mesa_hack(dpy, scrnum);
|
||
|
+ coreWorked = print_screen_info(dpy, scrnum, &opts,
|
||
|
+ True, False, opts.limits, False);
|
||
|
+ print_screen_info(dpy, scrnum, &opts, False, False,
|
||
|
+ opts.limits, coreWorked);
|
||
|
+ print_screen_info(dpy, scrnum, &opts, False, True, False, True);
|
||
|
+
|
||
|
+ printf("\n");
|
||
|
+
|
||
|
+ if (opts.mode != Brief) {
|
||
|
+ print_visual_info(dpy, scrnum, opts.mode);
|
||
|
+#ifdef GLX_VERSION_1_3
|
||
|
+ print_fbconfig_info(dpy, scrnum, opts.mode);
|
||
|
+#endif
|
||
|
+ }
|
||
|
+
|
||
|
+ if (scrnum + 1 < numScreens)
|
||
|
+ printf("\n\n");
|
||
|
+ }
|
||
|
+ }
|
||
|
+
|
||
|
+ XCloseDisplay(dpy);
|
||
|
+
|
||
|
+ return 0;
|
||
|
+}
|
||
|
diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/meson.build mesa-20.2.1/src/glx/xdemos/meson.build
|
||
|
--- mesa-20.2.1-orig/src/glx/xdemos/meson.build 1969-12-31 18:00:00.000000000 -0600
|
||
|
+++ mesa-20.2.1/src/glx/xdemos/meson.build 2020-10-15 23:07:14.486696790 -0500
|
||
|
@@ -0,0 +1,32 @@
|
||
|
+inc_xdemos = include_directories('.')
|
||
|
+
|
||
|
+glxinfo_files = files(
|
||
|
+ 'glxinfo.c',
|
||
|
+ 'glinfo_common.c',
|
||
|
+)
|
||
|
+
|
||
|
+x11_dep = dependency('x11', required: true)
|
||
|
+
|
||
|
+executable('glxinfo', glxinfo_files,
|
||
|
+ install : true,
|
||
|
+ #c_args : gl_lib_cargs,
|
||
|
+ link_args : [ld_args_bsymbolic, ld_args_gc_sections, extra_ld_args_libgl, '-lm'],
|
||
|
+ link_with : libgl,
|
||
|
+ include_directories : [ inc_src, inc_include, inc_mesa, inc_glx],
|
||
|
+ dependencies : [x11_dep]
|
||
|
+)
|
||
|
+
|
||
|
+executable('glxgears', 'glxgears.c',
|
||
|
+ install : true,
|
||
|
+ #c_args : gl_lib_cargs,
|
||
|
+ link_args : [ld_args_bsymbolic, ld_args_gc_sections, extra_ld_args_libgl, '-lm'],
|
||
|
+ link_with : libgl,
|
||
|
+ include_directories : [inc_src, inc_include, inc_mesa, inc_glx],
|
||
|
+ dependencies : [x11_dep]
|
||
|
+)
|
||
|
+
|
||
|
+man_dir = get_option('prefix') + '/share/man/man1'
|
||
|
+install_data(['glxinfo.1', 'glxgears.1'],
|
||
|
+ install_dir : man_dir
|
||
|
+)
|
||
|
+
|